Planeset [version 1.5.3 released 2006-10-24]

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Do you like the 'planespeed' switch?

Poll ended at 14 Aug 2003 16:11

Yes
5
21%
No, planes go to fast
10
42%
You should be able to set percentage
9
38%
 
Total votes: 24

User avatar
coalroads artist
Traffic Manager
Traffic Manager
Posts: 254
Joined: 29 Oct 2004 05:49
Location: Australia

Post by coalroads artist »

What a star shaped object shaded properly wouldn't suffice being two/three pixels wide (grey/lighter grey alternating).IMO the zepplin looks strange making helicopter noise and just floating along with propulsion.If i remember the rotors on these airships were pretty sizeable and should be shown at scale such as TTDs even if it makes the thing look a little bit smaller.
Image
Original AUSSET graphics artist.
-Mr squiggle was my mentor!
Tracking table-Ausset
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Well, you make a good point about the helicopter noise. Can you obtain for us a recording of a real zeppelin in action? The Patch now allows us to include customized sounds. Which is probably something we should do anyway, as they get submitted.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
coalroads artist
Traffic Manager
Traffic Manager
Posts: 254
Joined: 29 Oct 2004 05:49
Location: Australia

Post by coalroads artist »

I mean the helicopter noise looks/sounds wierd because there a no rotors to support the noise.You could record the noise off a tv with zepplin footage using mp3 player or pc as such but i doubt it would much different :lol:
Image
Original AUSSET graphics artist.
-Mr squiggle was my mentor!
Tracking table-Ausset
User avatar
Grigory1
Traffic Manager
Traffic Manager
Posts: 204
Joined: 07 Jun 2005 09:36
Location: Tallinn, Estonia
Contact:

Post by Grigory1 »

My variant A380/A380-F(cargo): seven liveries (a choice through cargoes) as has established real characteristics.

I ask to test and I wait for remarks

Thanks DaleStan for the help in coding!

NEW 19.10.2005 :!:
Attachments
a380_a380-f_gr.PNG
a380_a380-f_gr.PNG (148.53 KiB) Viewed 3075 times
a380_a380-f_gr.grf
19.10.2005 TTD Win
(24.8 KiB) Downloaded 241 times
Last edited by Grigory1 on 22 Oct 2005 15:39, edited 3 times in total.
User avatar
Spaceball
Transport Coordinator
Transport Coordinator
Posts: 278
Joined: 31 Aug 2003 22:47
Location: Munich, Germany
Contact:

Post by Spaceball »

@Grigory1

Thats just awesome. Beautiful.

cu, Spaceball
Contributor to the Planeset.Planeset Thread
DVDs - Gotta Catch Them All!
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Oh, they look great! Can they be included in the main GRF file next release?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
SHADOW-XIII
Tycoon
Tycoon
Posts: 14275
Joined: 09 Jan 2003 08:37

Post by SHADOW-XIII »

Grigory1 wrote:My variant A380/A380-F(cargo): seven liveries (a choice through cargoes) as has established real characteristics.

I ask to test and I wait for remarks

Thanks DaleStan for the help in coding!
:bow: hell yeah, that's what I was waiting for :!:

now I may (if it won't be random-based only refit-based) select one type of theme for diffirent roads 8)
what are you looking at? it's a signature!
User avatar
459
Transport Coordinator
Transport Coordinator
Posts: 330
Joined: 18 May 2004 13:37
Location: Finland

Post by 459 »

krtaylor wrote:Oh, they look great! Can they be included in the main GRF file next release?
If someone does the revised A380 sprites for all 8 directions it is possible. Those look very good although wings need some shading.

As a sidenote: I'm lazy right now and I'll do something for the 1.1 as soon as I catch inspiration which once again might take some time...
Planeset has been officially released!
Get it here. Help us to draw liveries for all planes!
User avatar
Grigory1
Traffic Manager
Traffic Manager
Posts: 204
Joined: 07 Jun 2005 09:36
Location: Tallinn, Estonia
Contact:

Post by Grigory1 »

A380 sprites:
Attachments
a380_a380-f_gr_sp.PNG
a380_a380-f_gr_sp.PNG (21.07 KiB) Viewed 2967 times
goalie
Route Supervisor
Route Supervisor
Posts: 406
Joined: 28 Aug 2003 14:54
Location: Düsseldorf
Contact:

Post by goalie »

Grigory1 wrote:My variant A380/A380-F(cargo): seven liveries (a choice through cargoes) as has established real characteristics.

I ask to test and I wait for remarks

Thanks DaleStan for the help in coding!
bug if i refit the plane to another passenger livery it only carrys 0 passengers and 120 postbags
User avatar
Grigory1
Traffic Manager
Traffic Manager
Posts: 204
Joined: 07 Jun 2005 09:36
Location: Tallinn, Estonia
Contact:

Post by Grigory1 »

Thanks, goalie

Has corrected bug

19.10.2005 updated a file
http://www.tt-forums.net/download.php?id=38268
Last edited by Grigory1 on 22 Oct 2005 13:52, edited 1 time in total.
User avatar
RPharazon
Tycoon
Tycoon
Posts: 1088
Joined: 07 Apr 2004 20:51
Location: CYYC/CYBW

Post by RPharazon »

I'm probably hilariously outdated with my Planeset GRF file, but is this supposed to be right?

(See Screenie)
Attachments
Liquid Coal? Liquid Livestock?
<br />Liquid Wood!? Liquid Metals!?!?
Liquid Coal? Liquid Livestock?
Liquid Wood!? Liquid Metals!?!?
SCR1.Png (66.14 KiB) Viewed 2608 times
Imagination! Here, you learn what it is to be human. You are a creator of order, of beautiful shapes and systems, an organizer of chaos.
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Did you try alpha 65?
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
User avatar
RPharazon
Tycoon
Tycoon
Posts: 1088
Joined: 07 Apr 2004 20:51
Location: CYYC/CYBW

Post by RPharazon »

Yes. Yes I did. The problem still persists.
Imagination! Here, you learn what it is to be human. You are a creator of order, of beautiful shapes and systems, an organizer of chaos.
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

Cannot duplicate, neither in a new nor existing game.
Have you tried Cht:resetvehicles?

Could this be a manifestation of the newshistory bug?
What happens if you turn newshistory off?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Actually, that bug was broken handling of heli rotor overrides, causing random memory to be overwritten. The news history just changed which random memory would be overwritten, but doesn't fix the bug itself...
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
Pappy
Engineer
Engineer
Posts: 33
Joined: 17 Oct 2005 14:28

Post by Pappy »

I assume that the l and s next to the plane's name is the type of airport it can safely land at? For instance, the L next to the 707 means that it can only land at the large aiports safely?
Prof. Frink
Tycoon
Tycoon
Posts: 3849
Joined: 20 Jan 2003 14:51
Location: Broadstone, Dorset
Contact:

Post by Prof. Frink »

Yep, that's it.
Monkfeesh
Engineer
Engineer
Posts: 6
Joined: 22 Oct 2005 15:54
Location: Newcastle upon Tyne, UK

Post by Monkfeesh »

Hi, I've run a search for this but couldn't find anything so don't flame me please...
All the aircraft in my Planeset seem to have a double-speed aging problem. For example, a plane built in 1990 is displayed as being 10 years old in 1995 rather than 5 years old, and so on. They seem to age literally twice as fast as they should do.
Any solutions?

Thanks
Last edited by Monkfeesh on 10 Nov 2005 22:08, edited 1 time in total.
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

I can confirm the bug, but I don't think it's a problem with the planeset.

Expecially since it happens even when I start TTDPatch with no newgrfs.

It doesn't seem to happen with choppers; just planes.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Ahrefs [Bot] and 16 guests