US Set Development Thread

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Oracle
Tycoon
Tycoon
Posts: 2138
Joined: 22 May 2003 09:59

Post by Oracle »

SD110 is now OK.
Alco RS-1 will not get encoded even if drawn. Possibly the BL-2 also. We have too many similar diesels around that point and the RS-1 is (I've checked) incredibly similar on all fronts to two different locos.
Should the Sharknose be included in the first release with only the A unit?
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Oracle wrote: SD110 is now OK.
Do I have the most current sprites on my tracking table?
Oracle wrote:Alco RS-1 will not get encoded even if drawn. Possibly the BL-2 also. We have too many similar diesels around that point and the RS-1 is (I've checked) incredibly similar on all fronts to two different locos.
Certainly they aren't worth bothering with in the first release, I don't argue that at all. Or do you mean, they aren't worth including, at all? It's true that I haven't found much use for the wimpy diesels except for non-prototypical short local passenger runs. Anybody else think we should ditch the RS-1 and BL-2 entirely? I don't feel too strongly about them, except that they are currently on the list. If nobody really wants to keep them, I'll axe them.
Oracle wrote:Should the Sharknose be included in the first release with only the A unit?
Umm... I'd say, yes, but seriously, it's the A unit that's much harder to draw, how hard can it be to alter it into an A unit? Can you post the A sprites here, maybe somebody can massage them into the Bs in time?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Oracle
Tycoon
Tycoon
Posts: 2138
Joined: 22 May 2003 09:59

Post by Oracle »

I've just had another look at the stats for the BL-2 and RS-1 and the RS-1 is an S-2 duplicate, it seems, and the BL-2 is similar to the RS-3 and Sharknose but worse. Therefore I see no reason to include them. (We have too many locos anyway.)

Sharknose A-unit attached (could do with some improvements IMHO):
(note Windows palette)
Attachments
Sharknose Windows palette.png
Sharknose Windows palette.png (2.51 KiB) Viewed 1532 times
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

OK then, the RS-1 and BL-2 are now officially axed, and won't appear on the table next time I upload it.

I agree with you, Oracle, the Sharknose you posted leaves somewhat to be desired. Y'know, I'm going to ask Purno to have a look at it, maybe it will strike his fancy.

Paean to Oracle

I have not been doing "structured" testing of the set, but rather have just played more or less ordinary games using it. Of course I use all the locos, and all the cars, so as to get a look at everything; but I wanted to see how the set worked as a whole. I started with the Arctic climate, then the Tropic, now I'm in the 50s in the Temperate climate. I've udpated the GRF file every time a new version is released, and played the game until 2010 or so before moving on.

I must say, in this latest game, I am astounded how closely my operating practices have mirrored reality. There are some locos, such as the Hudson and Daylight, that are just not cost-effective for short trains; if the train isn't a long one, they can't make enough money to cover their costs. You have to use something cheaper, like the Pacific.

Similarly, I find myself scrapping fairly new Mikados to replace them with F7s, because the Mikados are too expensive to operate; and then scrapping fairly new F7s to replace them with GP9s, again because of operating costs.

The Trainmaster is a good strong loco, but too slow, it delays other traffic.

The Challenger is excellent for express freight, and can hold its own against at least the first generation of diesels.

And so on. In short, I believe Oracle's pricing structure has, in the main, captured a very realistic "feel." I'm astounded at how well it has actually come out. I can't wait to see the reaction of the Community At Large to this set.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
uzurpator
Tycoon
Tycoon
Posts: 2225
Joined: 10 Jan 2003 12:21
Location: Katowice, Poland

Post by uzurpator »

hmm - i'll try to finish it later this evening...
Attachments
rf16.png
rf16.png (1.26 KiB) Viewed 1517 times
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Ah. uzurpator, yours is clearly the best yet. I'd already invited Purno to have a look at it, but I don't know if he will, and if he does, he's sure to come here first and see that you're already tinkering with it.

DanMacK... pleeeeze finish up the open autoracks!
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
DanMacK
Tycoon
Tycoon
Posts: 3906
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Post by DanMacK »

singaporekid_92 wrote:which page?
What happened to danmack?
He's been busy with other things and hasn't even had time to play TTD to test the latest version of the US Set. That will be resolved on my days off though I hope.

Will finish the racks shortly, they don't look right loaded for some reason.

Singapore Kid, shay looks good, and the separate tender IS appropriate as 3 adn 4 truck shays DID have separate tenders. They were still connected via driveshafts to the loco though. If we do have a Shay, we do need a bigger road model like a 3 or 4 trucker. The loco should be darker and the red doesn't look right.

Uzurpator, the RF16 doesn't look too bad, but it doesn't have the angled look of the original. I'll tinker with mine and see what I can do.

Will post more later
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

We fought through this Shay + tender thing before, pages ago. I don't want to do it again. Singaporekid, do a search in this thread for "Shay" and read everything you find.

Bug, Oracle. The Big Blow's tender doesn't have its size override working correctly. The tender is actually small, I think 6/8 or 7/8, but the "space" it takes isn't, so there's a big gap between it and the loco.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

krtaylor wrote:I agree with you, Oracle, the Sharknose you posted leaves somewhat to be desired. Y'know, I'm going to ask Purno to have a look at it, maybe it will strike his fancy.
Are there some pictures of that Sharknose?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
uzurpator
Tycoon
Tycoon
Posts: 2225
Joined: 10 Jan 2003 12:21
Location: Katowice, Poland

Post by uzurpator »

Purno wrote:
krtaylor wrote:I agree with you, Oracle, the Sharknose you posted leaves somewhat to be desired. Y'know, I'm going to ask Purno to have a look at it, maybe it will strike his fancy.
Are there some pictures of that Sharknose?
http://exotic.railfan.net/baldwinphotomenu.htm
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

One of those? If yes, which one, they don't seem to be the same.

http://exotic.railfan.net/dhsharks%20and%20PAs.htm
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
uzurpator
Tycoon
Tycoon
Posts: 2225
Joined: 10 Jan 2003 12:21
Location: Katowice, Poland

Post by uzurpator »

the one on the foreground. Background is alco pa-1
User avatar
zero1000
Transport Coordinator
Transport Coordinator
Posts: 373
Joined: 17 Jul 2003 13:58
Location: Munich area, Bavaria, Germany, Europe, Earth, Solar System, Milky Way

Post by zero1000 »

the loco in foreground of picture is the sharknose!

edit: damn, urzupator was faster :D
zero1000
Singaporekid
Tycoon
Tycoon
Posts: 1966
Joined: 21 May 2004 07:39
Location: Singapore

Post by Singaporekid »

so should i draw a shay with a seperate tender?

found this in a search
Some Shays were that small (they ran on narrow-gauge), but the one we're modeling is a large fullsize Shay. So it should have a separate tender. The loco can be 2/3 size, and the tender 2/3 size likewise.
<+Raichase> ugh, I just ate some of my beard D:
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Here's what we do with the Shay:

Draw it with a separate tender. That way we can still say that ALL the US set steamers use tenders.

We program it with a contagious-power override, so that the tender provides not much HP, but lots of TE. That's reasonable because that's where the weight is.

Bug, Oracle - The Little Joe's matching passenger cars don't seem to sit right on the rails in the diagonal view, they are too far down in the going-up-and-to-the-right view. Or maybe the loco's wrong. Anyway, they don't match.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Oracle
Tycoon
Tycoon
Posts: 2138
Joined: 22 May 2003 09:59

Post by Oracle »

A new version is uploaded. This could be the final version before release because I am feeling very happy about the quality of the set in general. I just need to give it a little bit of playtesting before I release it.

krtaylor: I don't think contagious power affects TE...
krtaylor wrote:Bug, Oracle. The Big Blow's tender doesn't have its size override working correctly. The tender is actually small, I think 6/8 or 7/8, but the "space" it takes isn't, so there's a big gap between it and the loco.
You haven't read the readme, have you? :P The second part needs to be reversed (control held down) in order to look right. Same for all the other articulated locos, as it says in the readme.

If the Sharknose comes quickly then it will get encoded... :wink:
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Oracle wrote:krtaylor: I don't think contagious power affects TE...
Each powered vehicle adds its own amount of TE to the total train TE. So as long as the tender has power and weight (and the TE-weight-factor set properly), it'll contribute to the TE.
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Oracle wrote:
krtaylor wrote:Bug, Oracle. The Big Blow's tender doesn't have its size override working correctly. The tender is actually small, I think 6/8 or 7/8, but the "space" it takes isn't, so there's a big gap between it and the loco.
You haven't read the readme, have you? :P The second part needs to be reversed (control held down) in order to look right. Same for all the other articulated locos, as it says in the readme.
Read my complaint more carefully. Both the first and second parts of the Big Blow are perfect. The problem is the spacing/positioning/size of the tender, which is the third part.

And, you don't necessarily have to hold [Ctrl] to get the second part to look right. If it's not behind the first part, you usually get another first part; but, if you move it to the correct second spot, even without [Ctrl], it usually comes out correctly.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Singaporekid
Tycoon
Tycoon
Posts: 1966
Joined: 21 May 2004 07:39
Location: Singapore

Post by Singaporekid »

i dont have the proper skill to draw the tender!
what happened to alphanuemric
<+Raichase> ugh, I just ate some of my beard D:
goalie
Route Supervisor
Route Supervisor
Posts: 406
Joined: 28 Aug 2003 14:54
Location: Düsseldorf
Contact:

Post by goalie »

is there a beta release in the next two weeks
i only ask because in two weeks ill drive in holiday and dont know if i am able to go in the internet in my holidays
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Amazon [Bot], Bing [Bot] and 6 guests