Stations > 7 platforms,was: Whats wrong with this Station

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Big Stations?

Poll ended at 10 Oct 2003 18:35

7x7 is enough
13
33%
7x7 stations are to small, I want more
26
67%
 
Total votes: 39

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krtaylor
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Post by krtaylor »

I don't particularly have a problem with the existence of big stations, if you don't like them don't build them. It's just that I'm wondering about the illogical consequences. If they aren't too severe, then it doesn't really matter. But they will become much worse if the Patch crew ever manage to increase the catchment area of larger stations. Especially with airports - you could easily put an airport with, say, a 6-wide catchment area, in a place where it would pick up three complete towns, or even 4. Then what? Just the one town that "owns" the airport gets the benefit?
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Post by ChrisCF »

Woohoo! Waterloo station with its 24 platforms! :lol:
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Post by krtaylor »

Don't forget Shinjuku station with around 35 platforms, and they handle somewhere around 3 million people per day. Crikey!

But I think it has a darn big catchment area.
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Post by Prof. Frink »

Could you add a '7x7 stations are normally OK, but i'd like to have a few larger ones as well' option to the poll?
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Post by ChrisCF »

If you would like some stations larger than 7x7, then logically 7x7 is not big enough, and you want a little more :)
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Post by spaceman-spiff »

I never use big stations, 7x7 is enough

At the moment I'm playing with trucks, planes and ships only :P
Well, back to work, lot's of it in the near future
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Post by Mr. Vulcan »

Would there be any problem with a 14x14 station put next to a large airport, a truck station, a bus station and a dock? I'm just worried that there might be a problem with the station being too large. Otherwise, I'm all for it! I have a 7x5 station right now and it's nowhere near big enough and I can't make it 7x7 without blowing up 3 other routes. :roll:
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Post by Raichase »

More tracks would be welcome - sometimes I have one station with seperate brach lines (ie for all of those who looked at my savegame on the Europe map, they may have noticed my Lviv station was 1 station with 3 different railway lines coming into 3 seperate parts ;))
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Post by eis_os »

The first integration with a mostly old savegame compatible format failed.
But I am sure it should work (made some mistake somewhere).

This means if all works fine as intended, you should be able to use your old savegames and if you remove extrabig stations you should be able to load newer savegames in old versions too :D
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Post by eis_os »

Some newer new news :)

The current status of big stations looks promising,
you can't build 15x15 stations, only 15 tracks or 15 length,
currently not both at the same time. I don't think it will change in the near feature.

The format should be compatible to the old one, or your old savegames are broken somehow...

Ohh, and you aren't forced to use them :wink:
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Post by Rob »

I might not be forced to use them, just compelled. 8)
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Post by tm »

eis_os wrote:Some newer new news :)

You can't build 15x15 stations, only 15 tracks or 15 length,
currently not both at the same time. I don't think it will change in the near feature.
in other words...

((7 long) and (15 wide)) OR ((15 long) and (7 wide)) (hehe)

...

one way 7 is max ... or am i wrong here?
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Post by troopper5 »

That's a quite fuzzy thing, it forces you to decide, that "Should i use longer trains? But longer trains are slower... But they also make more profit... What about many shorter ones? They are faster so that makes high profit too... Hmm..."

That's just an exaple :D
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Post by ChrisCF »

I wouldn't say that a longer train makes more profit, since have a longer journey time, and bigger queues building at the station than with two shorter trains. Just like in real-life, I'm sure the passengers would prefer slightyl shorter trains on the half-hour rather than 4 HST sets coupled together running twice a day.
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Post by Raichase »

ChrisCF wrote:I wouldn't say that a longer train makes more profit, since have a longer journey time, and bigger queues building at the station than with two shorter trains. Just like in real-life, I'm sure the passengers would prefer slightyl shorter trains on the half-hour rather than 4 HST sets coupled together running twice a day.
I'll agree with that - I would rather see more frequent trains/buses, than only a few really long and luxurious ones (heck, any train will do sometimes! I remember a night a while ago, when there wasn't a train for half an hour due to extensive trackwork...)
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Post by ChrisCF »

Trains here on the mainline are once every half hour, as long as you don't want to travel in the direction that I need to travel in, in which case it becomes a miserably once per BR standard hour ("The hourly service will remain, except that it will now run every 67 minutes ...")
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Post by troopper5 »

ChrisCF wrote:I wouldn't say that a longer train makes more profit, since have a longer journey time, and bigger queues building at the station than with two shorter trains. Just like in real-life, I'm sure the passengers would prefer slightyl shorter trains on the half-hour rather than 4 HST sets coupled together running twice a day.

Yeah, i agree. I thought that i said it in my post :?
Well, anyway, longer trains do make a bit more profit but they are usually slow because of so many wagons.

So that makes ppl to use 7x15 stations.
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Post by eis_os »

It's more a gui problem, how to handle 30 Buttons, the code should work for 15x15 station too ...
I patched the last location I know when TTD tries to access the station size...
Currently TTDPatch runs without a crash... but I need some more tests.
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Post by Patchman »

I don't think you need to offer more than, at most, 8 x 8 buttons. Then you can put together stations to make 7x15 or 15x7 with no more than one additional click. I think it'd be better, in fact, to have buttons up to 7, because then you don't have to disabled the other 8 when one 8 is selected (because 8x8 is impossible).
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Post by krtaylor »

I agree with Patchman.

I can see a few times when really long trains would be good, such as, if you have a high-traffic goods delivery station and not enough room for more than a few tracks; so you make the station, and the trains, as long as possible. Other than that, I think the 7-long stations are good, you can always get good speed with doubleheading if need be, and sometimes without it.
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