Stupid road vehicle overtaking logic!

Got problems with Locomotion? Find assistance here!

Moderator: Locomotion Moderators

Breorn
Engineer
Engineer
Posts: 29
Joined: 13 Feb 2004 12:33
Location: Prague, Czech Republic

Post by Breorn »

We need the same mechanism, which has been used in Transport Tycoon. We need a PATCH.
User avatar
metalangel
Tycoon
Tycoon
Posts: 1092
Joined: 20 Mar 2004 14:41
Location: Brooklin, ON

Post by metalangel »

Woooo, woooo! The ghost of the thread returns, brought back by Breorn's NECROMANCY!!!

There will never be a patch. Atari doesn't care, there's no money for them in making a patch for a forgotten, ancient game like this. Chris Sawyer doesn't care, as illustrated by the recently released Shinkansen which is the latest in a long list of evidence that the game wasn't finished when he released it.

Meh.
Image
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer

Northeast Corridor - South Wales & the Southwest
Breorn
Engineer
Engineer
Posts: 29
Joined: 13 Feb 2004 12:33
Location: Prague, Czech Republic

Post by Breorn »

metalangel wrote:Woooo, woooo! The ghost of the thread returns, brought back by Breorn's NECROMANCY!!!

There will never be a patch. Atari doesn't care, there's no money for them in making a patch for a forgotten, ancient game like this. Chris Sawyer doesn't care, as illustrated by the recently released Shinkansen which is the latest in a long list of evidence that the game wasn't finished when he released it.

Meh.
I think patch like TTDPatch. Not official.

We need:

-DEPOTS! No breakdowns mods can be classified as cheating and i hate cheating.
-Enhanced Pre-signals. TTD Patch pre-signals mechanism is much better.
-Path based signalling. Nothing can beat that.
-Improved pathfinding. Road vehicles and ships are stupid! My microwave oven is much more clever.
-Improved AI of competitors. Their elevated tracks with so much curves makes me a sea sick. It looks like rollercoaster, not railroad.
-Bigger maps. Maybe 4 times bigger can be enough.
-Better building underground mode. If I'm underground, why can I demolish objects on the ground? And why I can not see through the roads and tracks?
-Selectable vehicle reversing time. They block each other.
-Selectable level for objects to be build with holding SHIFT. Like in RCT 2.
-Road vehicles can be destroyed by train, when they are on level crosing. TTD feature.
-Competitors can be purchased.
-Disasters.
User avatar
metalangel
Tycoon
Tycoon
Posts: 1092
Joined: 20 Mar 2004 14:41
Location: Brooklin, ON

Post by metalangel »

Breorn wrote:I think patch like TTDPatch. Not official.
Negative. Patching the game like that involves haxx0ring the .exe, and that's against the EULA, and everyone here bricks it at the thought of Atari's lawyers.

Never going to happen. Just stick with TTDPatch.
Image
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer

Northeast Corridor - South Wales & the Southwest
Breorn
Engineer
Engineer
Posts: 29
Joined: 13 Feb 2004 12:33
Location: Prague, Czech Republic

Post by Breorn »

metalangel wrote:
Breorn wrote:I think patch like TTDPatch. Not official.
Negative. Patching the game like that involves haxx0ring the .exe, and that's against the EULA, and everyone here bricks it at the thought of Atari's lawyers.

Never going to happen. Just stick with TTDPatch.
If this is illegal, then all trainers are illegal too.
User avatar
Seelenquell
Tycoon
Tycoon
Posts: 1893
Joined: 16 Oct 2004 13:42
Location: C:\

Post by Seelenquell »

why that? trainers don't change the EXE
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
User avatar
HaloMaster
Engineer
Engineer
Posts: 8
Joined: 14 Jan 2006 07:49

Post by HaloMaster »

Do you want to know what traniers do?
This post courtesy of Me.
User avatar
Breeze646
Route Supervisor
Route Supervisor
Posts: 421
Joined: 05 Dec 2005 06:36
Location: Ottawa, Ontario, Canada (Aka Capital of Canada)

Post by Breeze646 »

Wow another return of a return of a ghost thread.

Sure tell us what they do.
Image I like Articulated Buses or Streetcars (Although I really like anything with wheels including planes, Thanks to Seelenquell for making Toronto's ALRV and CLRV for Locomotion. All we need now is a TTC D40LF and D60LF to go with the LRVs. Plus the Scarborough RT vehicles too.)
Resion for the LRV's is to make a good alternative to buses. Visit Here for more info.
Image

Breeze's Bus Shop *Opening Soon*
User avatar
metalangel
Tycoon
Tycoon
Posts: 1092
Joined: 20 Mar 2004 14:41
Location: Brooklin, ON

Post by metalangel »

Yes, go on, if you insist on dredging up a thread that's approaching two years old, tell us all about 'traniers' and how they work.
Image
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer

Northeast Corridor - South Wales & the Southwest
User avatar
Seelenquell
Tycoon
Tycoon
Posts: 1893
Joined: 16 Oct 2004 13:42
Location: C:\

Post by Seelenquell »

HaloMaster wrote:Do you want to know what traniers do?
i´m not sure what a tranier does, but a trainer goes straight to your RAM and does change values there. or freeze them by steadily writing the same value in the same address.

but ok, tell us. atleast i´m listening.
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
Keadiae
Engineer
Engineer
Posts: 2
Joined: 22 Jul 2006 22:47
Contact:

Post by Keadiae »

maybe... :)
Keadiae is here
Keadiae
Engineer
Engineer
Posts: 2
Joined: 22 Jul 2006 22:47
Contact:

Post by Keadiae »

maybe... :)
Keadiae is here
User avatar
spaceman-spiff
Retired Moderator
Retired Moderator
Posts: 20634
Joined: 28 Jul 2002 07:08
Location: Belgium
Contact:

Post by spaceman-spiff »

So you registered to reply to a month old topic with the same "maybe", interesting...
Well, back to work, lot's of it in the near future
Post Reply

Return to “Locomotion Problems, FAQs and Tutorials”

Who is online

Users browsing this forum: No registered users and 15 guests