ebla71 wrote: 07 Dec 2024 14:55
Help - I am suffering from a "too many ideas error"
Just started another project (very, very large scenario map) before I finished the previous one (very large scenario map) and with at least 2-3 NewGRFs not fully finished and tested
This is basically my life.
My most recent thing is to try recreating the old SimCity spin off,
SimFarm, but for modern computers and not 16bit / DOS machines like the original

. Unfortunately the asset pack i am using currently means i cannot make it an Open game like OpenTTD & OpenRCT2. I have no artistic talent, so spinning up some open source props isn't possible

I'm not spending any money and trying to reuse assets i bought for other stuff (hurray starting and never finishing), and as it turns out I have basic 3D farm assets already available to me. Although some of the crops & trees are
very hard to tell apart either in general, or when using the top down style of camera
of the original. I considered and to a degree did reverse engineer SimFarm (thank you to
Ghidra) to rip the original graphics, but i quickly determined reusing that graphics style & camera is very... uh early 90s (SimFarm was 1993), and figured i'd get no interest if i reused that. So i just used Ghidra to work out the basic mechanics of the game instead, and didn't reuse anything directly. I have a long way to go, but i am trying my hardest. Finding interest is the hardest thing, so my motivation is low but that is always the issue i run into.
I'm also currently trying to spin up a transport sim browser game where players bid to take on real world routes (bus & rail so far), and also a browser version of the forum game guess the station, which is pretty much complete & working.