George wrote:1.1 is out
Main changes:
- Polish and Dutch translations.
- mines now have stronger requirements for growth.
Please check if it is enough or even more strict requirements are required
Hi, i've been playing OpenTTD with ECS and other NewGRF's for a good part of the day. Never played with NewGRF's before, I'm quite impressed by all the possibilities.
I did run into a problem with ECS mine growth. Maybe I'm doing something wrong, in any case I can't figure it out.

The problem I'm having is that I can't get the production levels of a couple off Coal mines above 12%. I've got a small network with 3 Coal Mine's and a Power Staion on it. Trains run in one direction (it's more or less a loop). There are three trains per Coal Mine. However, most of the time the trains are waiting at the mines to generate enough coal. In fact, there is almost constantly a traing sitting at each mine. No coal is "lost" or whatever. The Production Level however never increases above 12%.
At the WIKI (
http://wiki.ttdpatch.net/tiki-index.php ... BVCoalMine) I read that the production level should increase according to these rules: Transportation: 51% – 75% = Increase production level by 1, Transportation: >75% = Increase production level by 1 with 75% probability. So I would assume the production level should increase all the way up to 100%. (?) (Is the WIKI still up-to-date? It appears the most recent update was past december.)
I also noticed that the "percentage transported" pretty much constantly sits at 70 (never higher). According to the rules above this should be more the enough for the mine to grow, but it is strange that this number also isn't at 100%.
Any ideas?