
George's Long vehicles V4 beta4 is out (07 sep 2007)
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- George
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unfortunately, we are limited to about 240 colours. It is hard to draw some things with such a weak paletteweirdy wrote:could you not make it slightly grey? i suppose i'll have to find something else to do now, hmmmm, oh well.


It's because the rar files have the MIME type of text/plain instead of the appropriate application/octet-stream (IIRC).George wrote:Well, I can't understand why does the site work this wayDaleStan wrote:You're welcome to fix the sprites yourself, or you can fix your site, and I'll do the work.
I'm not sure what more you want for the templates. Stick the graphics in the GRF file, fix the offsets, if necessary (NFOEditor is good for this, as long as you stick to using grfcodec 0.95), and you're on your way.George wrote:So, I hope you will code templates for me and I shall use them in the future for all the graphics.
If you want one with working offsets, I'll need working graphics first. Boxes won't cut it, unless they're articulated.
I'm pretty sure they're doable, but it'll take a lot of sprites: 8 straight, 8 front bent left, 8 front bent right, 8 rear bent left, 8 rear bent right, 8 front and rear bent left, and 8 front and rear bent right. With luck, the code will be simpler, though; I'm hoping it will be possible to use the 8-direction action 1s for all 56 of the sprites. Also, due to the turning pattern, offsets will be much easier to set.George wrote:Could you also look at bi-articulated buses?
"When in stations" or "to station sprites"?George wrote:What is it possible to do with stations?
The former: Not much; those turns are sharper even than U-turns, but if you think it's worth it, I'll try to figure out how to use the articulated sprites there too.
The latter: simple sprite replacement. If you want to get creative you can set different sprites for each direction, but that's about it.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Concerning the RAR files and Firefox, I believe that is not a problem with George's website as such, it is a problem with the configuration of the server he is using. It doesn't recognize RAR files. Usually the MIME headers are generated by the server software. That's another reason why, as I've said before, ZIP files are better - everybody recognizes them and knows what to do with them.
Development Projects Site:
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Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Putting the following in public_html/.htaccess should fix it:
(unless the server administrator has disabled that capability, in which case it needs to be put in the server config directly.)
Code: Select all
AddType application/octet-stream .rar
- George
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Thank you. I could not find the correct type.Patchman wrote:Putting the following in public_html/.htaccess should fix it:Code: Select all
AddType application/octet-stream .rar
Seems it works right now. As you can see, the problem is my configuration files (yes, I have advanced permissions on my site)krtaylor wrote:Concerning the RAR files and Firefox, I believe that is not a problem with George's website as such, it is a problem with the configuration of the server he is using. It doesn't recognize RAR files. Usually the MIME headers are generated by the server software. That's another reason why, as I've said before, ZIP files are better - everybody recognizes them and knows what to do with them.
looks fixed nowDaleStan wrote:It's because the rar files have the MIME type of text/plain instead of the appropriate application/octet-stream (IIRC).George wrote:Well, I can't understand why does the site work this wayDaleStan wrote:You're welcome to fix the sprites yourself, or you can fix your site, and I'll do the work.
I'll make a GRF to show you what I want. Just wait a bit until I finish truncated busesDaleStan wrote:I'm not sure what more you want for the templates. Stick the graphics in the GRF file, fix the offsets, if necessary (NFOEditor is good for this, as long as you stick to using grfcodec 0.95), and you're on your way.George wrote:So, I hope you will code templates for me and I shall use them in the future for all the graphics.
They would beDaleStan wrote:If you want one with working offsets, I'll need working graphics first. Boxes won't cut it, unless they're articulated.
Well, could you test it with dolphin? Or I can draw bi-articulated Volvo bus.DaleStan wrote:I'm pretty sure they're doable, but it'll take a lot of sprites: 8 straight, 8 front bent left, 8 front bent right, 8 rear bent left, 8 rear bent right, 8 front and rear bent left, and 8 front and rear bent right. With luck, the code will be simpler, though; I'm hoping it will be possible to use the 8-direction action 1s for all 56 of the sprites. Also, due to the turning pattern, offsets will be much easier to set.George wrote:Could you also look at bi-articulated buses?
Yes, on stationsDaleStan wrote:"When in stations"?George wrote:What is it possible to do with stations?
Because they happen in the one squareDaleStan wrote:The former: Not much; those turns are sharper even than U-turns,
Well, if it not hard to you, it would be niceDaleStan wrote:but if you think it's worth it, I'll try to figure out how to use the articulated sprites there too.
DaleStan wrote:The latter: simple sprite replacement. If you want to get creative you can set different sprites for each direction, but that's about it.

Another North American Bus - Motor Coach Industries MC-8 Model
Short version posted in the "North American Buses - Redux" thread
Short version posted in the "North American Buses - Redux" thread
- Attachments
-
- MCI MC-8 Coach
- MC8.png (6.22 KiB) Viewed 2194 times
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
In Progress on a GMC RTS Transit Bus =>Short version in the works as well
- Attachments
-
- RTS Bus
- RTS Bus - In Progress.png (2.37 KiB) Viewed 2178 times
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
It's 40px long, just like all my other 40' buses
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
That refered to changing the sprites of the bus stations and lorry loading bays.George wrote:DaleStan wrote:The latter: simple sprite replacement. If you want to get creative you can set different sprites for each direction, but that's about it.Sorry, I didn't understand the last sentence
For now, I don't see any good way of articulating the busses in the stations. I expect it can be done by checking location-in-tile (as I did for U-turns), but I'd prefer to avoid that, if possible; it requires different code for drive-on-left and drive-on-right. If I don't come up with anything better soonish, I'll start work on that, though.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Fiat 411
Production years: 1956-1970George wrote:2Snail. Fiat 411 articulated bus is about 90% done. Could you
1) collect all the characteristics,
Weight: 9300 kg (single or s.), 14900 kg (articulated or a.)
Power: 145 hp (s.), 170 hp (a.)
Max speed: 55 (s.), 57 (a.)
Capacity: 20 seats + 46 standing (s.), 37 seats + 115 standing (a.)
Life: around 20 years
There were different liveries for that, usually in two colors (upper and lower parts). The most common were: light green + dark green (by far the most common, should appear in the pics you must have got); cream + red; white + yellow; light blue + dark blue; white + light blue; and the classic all orange + grey roof in the late years (after production stopped).
Ok, I'll try to write some text and post it here.George wrote:2) prepare the info for the site?
- George
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Re: Fiat 411
Well, a test version.Snail wrote:There were different liveries for that, usually in two colors (upper and lower parts). The most common were: light green + dark green (by far the most common, should appear in the pics you must have got); cream + red; white + yellow; light blue + dark blue; white + light blue; and the classic all orange + grey roof in the late years (after production stopped).George wrote:2Snail. Fiat 411 articulated bus is about 90% done. Could you 1) collect all the characteristics,
Wow!!!
Really impressive models George... as always
Just a couple of notes. I see that you put the company colors as default livery for the single version, and that's fine if you like it (perhaps you could modify it so that the top half gets a slightly lighter tone?). But I think this bus deserves at least one historical livery, if not more. Maybe you could add a light green-dark green variant to it?
If you do, it'd be cool if this version had the doors painted in dark brown (like here), as some buses had wooden doors.
As for the articulated version, the combination of company colors + dark green and company colors + light green is cool and gives a nice effect. Did you make the totally overriden variant too (i.e. light green - dark green)? I tried really hard to make it appear, but I couldn't... if you didn't make it, I'd suggest you to add it, if this doesn't create problems. As for the same for the single version, it'd be nice to have an historical livery, just like, for instance, we have for the O6600H.
The rest is great! How about naming the two variants after the numbers of axles specifying the bodywork's manufacturer instead of "Single" and "Articulated"? I think "Fiat 411 (2-axle Cansa)" and "Fiat 411 (3-axle Viberti)" would be better!
BTW, I saw in your site that you're revamping the 421, do you need any extra pics? (I recently found a site which has lots of them!)
Really impressive models George... as always

Just a couple of notes. I see that you put the company colors as default livery for the single version, and that's fine if you like it (perhaps you could modify it so that the top half gets a slightly lighter tone?). But I think this bus deserves at least one historical livery, if not more. Maybe you could add a light green-dark green variant to it?
If you do, it'd be cool if this version had the doors painted in dark brown (like here), as some buses had wooden doors.
As for the articulated version, the combination of company colors + dark green and company colors + light green is cool and gives a nice effect. Did you make the totally overriden variant too (i.e. light green - dark green)? I tried really hard to make it appear, but I couldn't... if you didn't make it, I'd suggest you to add it, if this doesn't create problems. As for the same for the single version, it'd be nice to have an historical livery, just like, for instance, we have for the O6600H.
The rest is great! How about naming the two variants after the numbers of axles specifying the bodywork's manufacturer instead of "Single" and "Articulated"? I think "Fiat 411 (2-axle Cansa)" and "Fiat 411 (3-axle Viberti)" would be better!
BTW, I saw in your site that you're revamping the 421, do you need any extra pics? (I recently found a site which has lots of them!)
- George
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- Joined: 16 Apr 2003 16:09
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Yes, I can.Snail wrote:Just a couple of notes. I see that you put the company colors as default livery for the single version, and that's fine if you like it (perhaps you could modify it so that the top half gets a slightly lighter tone?).
As I could see on your photos, there were at least 2 historical liveries - Light green + green and а dark greenSnail wrote: But I think this bus deserves at least one historical livery, if not more. Maybe you could add a light green-dark green variant to it?
Should all of them have braow doors?Snail wrote:If you do, it'd be cool if this version had the doors painted in dark brown, as some buses had wooden doors.
I can do it, but I need one more livery (I'll try red+ cream), because the amount of variants should be a degree of two (well, and I do not want to interpolate 1/3 with degrees of two)Snail wrote:As for the articulated version, the combination of company colors + dark green and company colors + light green is cool and gives a nice effect. Did you make the totally overriden variant too (i.e. light green - dark green)?
Well, it does not, but I have to invent some place for the player's colours then.Snail wrote:I tried really hard to make it appear, but I couldn't... if you didn't make it, I'd suggest you to add it, if this doesn't create problems.
Ok, but single version is in progress (I can't make the correct windows positions on the left size)Snail wrote:As for the same for the single version, it'd be nice to have an historical livery, just like, for instance, we have for the O6600H.
EasySnail wrote:How about naming the two variants after the numbers of axles specifying the bodywork's manufacturer instead of "Single" and "Articulated"? I think "Fiat 411 (2-axle Cansa)" and "Fiat 411 (3-axle Viberti)" would be better!
Do you have photos from the above the bus? The improving is for the roof only.Snail wrote:BTW, I saw in your site that you're revamping the 421, do you need any extra pics? (I recently found a site which has lots of them!)
Ok! That'd be nice.George wrote:Yes, I can.Snail wrote:Just a couple of notes. I see that you put the company colors as default livery for the single version, and that's fine if you like it (perhaps you could modify it so that the top half gets a slightly lighter tone?).
Well, probably you're referring to some black & white pics? Or maybe to some other versions I sent you time ago (there was one by Menarini). Anyway, here are some pics of other liveries; I could only find pics for the 2411, the trolleybus version of the 411, but both models shared the same liveries.George wrote:As I could see on your photos, there were at least 2 historical liveries - Light green + green and ? dark green
Here's the white-yellow scheme and here and here you can find the light blue-dark blue one. They were both applied to the 2-axle version. You'll notice that the dark blue-light blue's bodywork is bit different, and that's because front and back were modified for the trolleybus model. This pic should help you get an idea of the livery scheme.
Well, only the 2-axle light green-dark green one should have brown doors, the others should have doors painted in the same color as the upper part of the bus. Not all buses had wooden doors, but the majority of those painted in those livery had.George wrote:Should all of them have braow doors?Snail wrote:If you do, it'd be cool if this version had the doors painted in dark brown, as some buses had wooden doors.
Red+cream is fine for the 3-axle. Colors should be exactly the same as for the 421 SEAC.George wrote:I can do it, but I need one more livery (I'll try red+ cream), because the amount of variants should be a degree of two (well, and I do not want to interpolate 1/3 with degrees of two)Snail wrote: As for the articulated version, the combination of company colors + dark green and company colors + light green is cool and gives a nice effect. Did you make the totally overriden variant too (i.e. light green - dark green)?
Yeah, I see. Well, the two existing color schemes aren't bad. Perhaps keeping them and adding the light green-dark green and the cream-red?George wrote:Well, it does not, but I have to invent some place for the player's colours then.Snail wrote: I tried really hard to make it appear, but I couldn't... if you didn't make it, I'd suggest you to add it, if this doesn't create problems.
Roger!George wrote:Ok, but single version is in progress (I can't make the correct windows positions on the left size)Snail wrote: As for the same for the single version, it'd be nice to have an historical livery, just like, for instance, we have for the O6600H.
EasySnail wrote: How about naming the two variants after the numbers of axles specifying the bodywork's manufacturer instead of "Single" and "Articulated"? I think "Fiat 411 (2-axle Cansa)" and "Fiat 411 (3-axle Viberti)" would be better!
Yes, I happened to find a pic from above. It shows an AL Cameri and you also get a glimpse of an AL SEAC. Here it is.George wrote:Do you have photos from the above the bus? The improving is for the roof only.Snail wrote: BTW, I saw in your site that you're revamping the 421, do you need any extra pics? (I recently found a site which has lots of them!)
BTW, I also happened to find pics of another variant of the 421, signed by another bodywork manufacturer (Menarini). Here are some pics...
http://images3.fotopic.net/?iid=yf2n59& ... &nostamp=1
http://images2.fotopic.net/?iid=yf2n5b& ... &nostamp=1
http://images5.fotopic.net/?iid=yf2n5c& ... &nostamp=1
Here's one in the original cream-red livery:
http://images4.fotopic.net/?iid=yf2n5d& ... &nostamp=1.
The model is a 421AL, so the dimensions are the same as the long variant already drawn. Do you think you could be interested?
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