TTO Full Conversion v1.3

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

what do you expect by a seymouria?:P
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

Long time no update. But now a final (?) update.

What's changed in this version?

-Now you need only one file for TTO experience. Well, you'll still need the music, but that's optional
-TTO farms. GRF without them also included
-Bugfixes road crossing light didn't work, and some others I can't remember
-TTO Snow tiles. Arctic/TTO hybrid
-Futuristic ships. Did not exist in TTO, taken from world editor
-Added GRFs made by Wile E. Coyote. Just ask me to remove the file if you don't like your GRF included
-Monorails look better (only few pixels added)
-More TTO monorail. Now you can see it in desert and arctic
-TTO/TTD maglev
-And more, I can't remember all
Attachments
Full TTO Conversion.zip
(691.56 KiB) Downloaded 147 times
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

COOL Jezul...
i can also reveal that we included some eastereggs for you...see if you can find em.
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

Hmm, maybe I should post some screenies of the conversion.

Here you go:
Attachments
Hybrid Transport, 11. 12. 2041.png
Hybrid Transport, 11. 12. 2041.png (120.82 KiB) Viewed 1173 times
screenshot #1.png
screenshot #1.png (251.86 KiB) Viewed 1152 times
screenshot.png
screenshot.png (231.93 KiB) Viewed 1179 times
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

looks good jezul:)
User avatar
jonty-comp
Tycoon
Tycoon
Posts: 2542
Joined: 22 Oct 2005 16:05
Location: Chesterfield, England
Contact:

Post by jonty-comp »

How does the monorail look with eis_os's new track-over-tunnel feature? would see myself, but I've broken TTD at the moment, so I might not play it for a while. :(
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

i didt try...
well that feature is not in openttd...so i dont care.
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

Monorail tracks over a tunnel. It's not that bad, ok just don't look at it.

Btw, is it possible to remove the fences on monorail tracks?
Attachments
This is a TTO screenshot.. wait! monorail track over a tunnel?
This is a TTO screenshot.. wait! monorail track over a tunnel?
SCR19.png (61.42 KiB) Viewed 3514 times
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

Does AI build that loop? :lol:
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

anyone found some eastereggs yet??
User avatar
nicfer
Director
Director
Posts: 529
Joined: 03 May 2005 20:50
Location: Somewhere in a country called Argentina

Post by nicfer »

I have a problem: there are not modern oil tanker. But the others ships are available. Where is the new oil tanker? (I changed the date to 2040 and nothing) Btw, should we delete the Millenium Z1 cargo? (50 passengers) For make more seemed to the X2001 original.
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO

Formerly known as UnderBuilder.

MyMiniCity
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

it can be refit...so no.
and there is no new oiltanker...only cargo and 2 passenger.
hmm maybe jezul will make a patch so the cargo one can be refit to carry oil too...
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

SLaY3r wrote:I have a problem: there are not modern oil tanker. But the others ships are available. Where is the new oil tanker? (I changed the date to 2040 and nothing)
Don't use the jships.grf. That's the only file that modifies the ships.
SLaY3r wrote:Btw, should we delete the Millenium Z1 cargo? (50 passengers) For make more seemed to the X2001 original.

No, I see no reason to change this. "For make more seemed to the X2001 original." ok, it's not very TTO-ish but as I said, it's good now and there's no reason to change it.
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

nononon he meant wheres the futuristic oiltanker...
and we didt add an oiltanker only a cargo freigther
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

bump...
doestn anyone cares about this?
i was expecting thousands of posts ...we get nothing...wtf?
User avatar
Villem
Tycoon
Tycoon
Posts: 3310
Joined: 28 Aug 2003 09:38

Post by Villem »

Well, you can't always get what you expect.
Gurluas2000
Chief Executive
Chief Executive
Posts: 660
Joined: 31 May 2004 08:22

Post by Gurluas2000 »

oh right...but the topic even fell to 2nd page...now thats too much
in the old v we got loads of comments...now nobody cares...
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

Gurluas2000 wrote:bump...
doestn anyone cares about this?
i was expecting thousands of posts ...we get nothing...wtf?
I think there are not so many TTO players in this forum. :roll:
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
User avatar
WWTBAM
Moderator
Moderator
Posts: 3689
Joined: 02 Apr 2005 07:01
Location: Sydney NSW Antipodea
Contact:

Post by WWTBAM »

will there be a dos version
User avatar
Jezulkim
Chairman
Chairman
Posts: 844
Joined: 04 Jan 2004 09:40
Location: Finland/Suomi

Post by Jezulkim »

I don't think I'll make a dos version. But you can do it yourself with the win-dos grf converter and if you want to help me feel free to post the dos grf here :)

Small update: Now you need only one grf file, use parameter 1 to disable the TTO farms. If you don't know how to use parameters, this is how to do it: newgrf/fttoc.grf 1 < just add number 1 in the end of the grf file name.
Attachments
fttoc.grf
(565.16 KiB) Downloaded 181 times
Image
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Amazon [Bot] and 16 guests