Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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csuke
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Post by csuke »

that priority lane is...well...erm, there aren't words for it...wow!
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osai
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Post by osai »

Same thingy exists in Coop, called loadbalancer. Those are extremely important for a good flowing network, it guarantees that you have no slowdowns for trains on the mainline, because the gap between two trains is big enough to accelerate to max speed.
If you are interested: http://atlantis.beetjevreemd.nl:8080/wi ... _balancing

greetz Osai
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Brianetta
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Post by Brianetta »

osai, this is an anti-load-balancer. It guarantees a hold-up for your less worthy trains, and they can often wait for months. This is handy for making sure that coal trains *never* get in the way of your passenger lines.
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osai
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Post by osai »

hmm... in my opinion it is still a load-balancer, but RichK's version doesnt give the train coming from the sideline another option to choose, trains have to wait instead.

But it is still a really intelligent construction, interesting for all players :))
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Post by Mucht »

Brianetta wrote:osai, this is an anti-load-balancer. It guarantees a hold-up for your less worthy trains, and they can often wait for months. This is handy for making sure that coal trains *never* get in the way of your passenger lines.
Brianetta, we have this in #openttdcoop since ages. It is quite often used in Sideline-to-Mainline connections but not as a standard but a feature.
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Brianetta
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Post by Brianetta »

Virtek's company M. I. V. in may last nightly server had this rather impressively busy factory stop. Akalamania's transport company Extnertem Logistics Ltd. was operating an airport to airlift food to Gonnford, a town (later a sizeable city) well up in the mountains to the south-east.
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Map showing the extent of the players' networks toward the end of the game.  Much reduced.
Map showing the extent of the players' networks toward the end of the game. Much reduced.
Map.png (186.79 KiB) Viewed 3007 times
Brianetta's Nightly.png
Virtek's huge factory station
(276.27 KiB) Downloaded 305 times
Thumbnail of the large screenshot
Thumbnail of the large screenshot
Brianetta's Thumbnail.png (117.5 KiB) Viewed 3004 times
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jnmbk
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Some bad accidents

Post by jnmbk »

Here is a bad accident that a long passenger train crashes some planes. :lol:
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Lots of planes and a long train running over them...
Lots of planes and a long train running over them...
jnmbk Transport, 12 Tem 1981.png (169.92 KiB) Viewed 1059 times
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Born Acorn
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Post by Born Acorn »

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csuke
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Post by csuke »

Aircraft queing in action, looks amazing when moving with superspeed on, requires latest integrated nightly to play though

also zoom out max then delete the heliport, quite a fireball (cheers jnmbk for giving me the idea :)
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Aircraft queueing!.sav
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Gunhill City Transport, 16th Aug 2003.png
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White Rabbit
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Post by White Rabbit »

DNA! :shock:
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Villem
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Post by Villem »

Brianetta wrote:Virtek's company M. I. V. in may last nightly server had this rather impressively busy factory stop. Akalamania's transport company Extnertem Logistics Ltd. was operating an airport to airlift food to Gonnford, a town (later a sizeable city) well up in the mountains to the south-east.
Heh, my train network looks more impressive than it actually was in the minimap..Green(company wich wasn't there about the time i left..) started competing with me apparently judging by the minimap.

Gonnford wasn't the only city i transported food to, though the aircraft's might have crashed.

I also had a valuables truck transport, wich apparently disappereared at one point, then i remade it, then it apparently disappereared again(i wonder how 1 train can crush 5 trucks by co-incidence).

Heh, you didn't look at my trains names?i had a naming scheme in place too.
I.e Kelling 3100's had names like 31001 and 31002.

Also me and Virtek were probably only companies with a huge variety of train models in operation.

I tried adding you to my MSN list but you seemingly haven't authorized me to see if your online and to msg you.
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Brianetta
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Post by Brianetta »

One train can kill every road vehicle that crosses its path in less than a decade. It's something I hate about city growth - it often puts shorter roads over rail lines than the bridges and tunnels you've been using for safety.

I smiply won't use road vehicles where there's even a small risk of level crossing, unless I don't plan to leave the game unattended for more than five minutes.

I haven't seen you on MSN, at least that I recognised. I ignore hundreds of requests for authorisation. People who use weird stuff as nicknames (I've seen football scores, musical lyrics, etc) just won't get added.
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Post by Thijs »

just put signals everywhere, that prevents crossings
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Post by Sacro »

Thijs wrote:just put signals everywhere, that prevents crossings
Yes, its awfully annoying, and I don't belive it to be competative
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Brianetta
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Post by Brianetta »

You can't put signals on your opponents' rail lines.
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Lloyd
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Post by Lloyd »

Hello.

The WIKI link for the load balancer provided above seems to be lacking with (there is currently no text in this page).

Is there anywhere else I can see load balancers used by coop? Searching the forum didn't throw up much.

Many thanks.
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Brianetta
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Post by Brianetta »

Lloyd wrote:Hello.

The WIKI link for the load balancer provided above seems to be lacking with (there is currently no text in this page).

Is there anywhere else I can see load balancers used by coop? Searching the forum didn't throw up much.

Many thanks.
Best would be to load a finished game and have a look around. Use the sign list to look for "LB" stuff.
Final Save of a #openttdcoop game
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Lloyd
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Post by Lloyd »

Ooo thank you very much.
Ender
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Post by Ender »

What do you guys make of this, an unbreakable roundabout :)
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roundabout.gif
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willyjeff
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Post by willyjeff »

Ender wrote:What do you guys make of this, an unbreakable roundabout :)
its very nice....maybe Im wrong, but the trains in north of roundabout are crossing both together?? Its some patch on this? Two trains in one crossover??
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