NewStations v0.6

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ziond
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Re: NewStations v0.5

Post by ziond »

There seems something wrong with overpass preview (and underpass on same pic). OpenTTD version is r24874.
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michael blunck
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Re: NewStations v0.5

Post by michael blunck »

ziond wrote:There seems something wrong with overpass preview (and underpass on same pic). OpenTTD version is r24874.
Please re-download NewStations.


BTW, would you be interested to do a Russian translation for NewStations? If yes, look here. Label for Russian language would be "RUS".

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trainman1432
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Re: NewStations v0.5

Post by trainman1432 »

Chris_Booth wrote:Is this going to be on Bananas?
so far, not yet.(as much as i know)
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Re: NewStations v0.5

Post by SHADOW-XIII »

Thanks Michael. You never stop surprising us :)
what are you looking at? it's a signature!
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Re: NewStations v0.5

Post by michael blunck »

SHADOW-XIII wrote:Thanks Michael. You never stop surprising us :)
Thanks for your interest.

BTW, would you be interested to do a Polish translation for NewStations? If yes, look here. Label for Polish language would be "PL".

:cool:

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Re: NewStations v0.5

Post by Ameecher »

Another small bug report. The non-track signal tile doesn't display catenary when built with electrified rails, it would be nice if it did display it.

Edit: seemingly, when building a way-point adjacent to a non-track buffer tile then the buffers display as platform buffers.
Edit 2: the latter issue is fixed, forgot to upgrade to 0.51
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Re: NewStations v0.5

Post by michael blunck »

Ameecher wrote: Another small bug report. The non-track signal tile doesn't display catenary when built with electrified rails, it would be nice if it did display it.
IIRC, this was intentionally.
Ameecher wrote: Edit: seemingly, when building a way-point adjacent to a non-track buffer tile then the buffers display as platform buffers.
Edit 2: the latter issue is fixed, forgot to upgrade to 0.51
Right, adjacent placement had been fixed. OTOH, I fail to see the use of building a waypoint in front of a buffer tile ... :cool:

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wojteks86
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Re: NewStations v0.5

Post by wojteks86 »

Not sure, if this is not too demanding, but maybe you could add the country codes next to each station building names?
Like in brackets or after comma? It's not something that makes using your GRF difficult, though :P
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Re: NewStations v0.5

Post by michael blunck »

wojteks86 wrote:Not sure, if this is not too demanding, but maybe you could add the country codes next to each station building names?
Like in brackets or after comma? It's not something that makes using your GRF difficult, though :P
That´s not needed because you´ll automatically get the correct language (or UK English in case your language isn´t included).

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Re: NewStations v0.5

Post by Ameecher »

michael blunck wrote:
Ameecher wrote: Another small bug report. The non-track signal tile doesn't display catenary when built with electrified rails, it would be nice if it did display it.
IIRC, this was intentionally.
But I was setting the situation up where I had two electrified lines wanting to share a platform and it looks odd to not have the tile electrified, makes it look like you couldn't run through if needed.
michael blunck wrote:
Ameecher wrote: Edit: seemingly, when building a way-point adjacent to a non-track buffer tile then the buffers display as platform buffers.
Edit 2: the latter issue is fixed, forgot to upgrade to 0.51
Right, adjacent placement had been fixed. OTOH, I fail to see the use of building a waypoint in front of a buffer tile ... :cool:
Well, I was just making it appear that I had a signal box overseeing operations of a station junction, just happened that it was next to a bufferstop.
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ZxBiohazardZx
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Re: NewStations v0.5

Post by ZxBiohazardZx »

i think bananas will not add the readme of MB hence its only downloadable on his own site....
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Re: NewStations v0.5

Post by Michi_cc »

Bananas will of course keep a readme and OpenTTD will even display it in game as long as it is text (and not HTML). Bananas will not display it before downloading though.

-- Michael Lutz
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Re: NewStations v0.5

Post by ZxBiohazardZx »

then the only reason i can think of is licencing of his gfx, but i vote to use fruitshop
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V453000 :)
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Re: NewStations v0.5

Post by V453000 :) »

Bananas does not limit any license, it allows "Custom" in case you do not want to choose from the open licenses which are as options there.
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Re: NewStations v0.5

Post by peter1138 »

If Michael doesn't want to use Bananas, he doesn't want to, so please stop trying to coerce him.
He's like, some kind of OpenTTD developer.
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Re: NewStations v0.5

Post by Chris »

petern wrote:If Michael doesn't want to use Bananas, he doesn't want to, so please stop trying to coerce him.
This.
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Re: NewStations v0.5

Post by ZxBiohazardZx »

regardless of the BaNaNa's issue, im wondering when he is going to release his insanely good looking hidden 0.6 release i spotted elsewhere, damn i cant wait for more of his awesome work!
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Re: NewStations v0.5

Post by Morgs »

Is there a document with this set?

One that explains how to create stations like the one with the Canadanian Stations Grf
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wallyweb
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Re: NewStations v0.5

Post by wallyweb »

Morgs wrote:Is there a document with this set?
There should be a donotreadme html file in the zip you downloaded. Beyond that, your imagination is your guide. If something is truly puzzling to you, this thread is the place to ask about it. :D
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Re: NewStations v0.5

Post by Morgs »

wallyweb wrote:
Morgs wrote:Is there a document with this set?
There should be a donotreadme html file in the zip you downloaded. Beyond that, your imagination is your guide. If something is truly puzzling to you, this thread is the place to ask about it. :D
I have seen one with MTSS and CanStn's GRF's which includes diagrams and informs people of how to build stations, I had problems with MTSS and gave up using it. This one is just text though, no diagrams and does not explain how to build the complex stations like the Bamberg. I did use the older version which I grasped but I have noticed there is additions to them in this newer version
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