Mod changes to the game for the better?
Moderator: Locomotion Moderators
Mod changes to the game for the better?
Are there any changes to the game that you guys use that in your opinion makes the game more playable?
I am talking about file changes etc more than simply just downloading new mods. There might be a tweak here or a turn there that you have found having played this a lot more than me that really brings the game alive for you.
Just wondering as i am always on the lookout for how to make a game better than it already is.
I am talking about file changes etc more than simply just downloading new mods. There might be a tweak here or a turn there that you have found having played this a lot more than me that really brings the game alive for you.
Just wondering as i am always on the lookout for how to make a game better than it already is.
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: Mod changes to the game for the better?
No we dont have any, otherwise it would be somewhere And the exe; see the sticky.
Yes we have the long station patch and such, but that one doesnt work 100% correct as some people cant get it too work.
In short: No
Or offcourse you are talking about something else; just be more clear then.
Yes we have the long station patch and such, but that one doesnt work 100% correct as some people cant get it too work.
In short: No
Or offcourse you are talking about something else; just be more clear then.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: Mod changes to the game for the better?
I was thinking along the lines of file adjustments to tracks.dat and various other vehicle files etc that you all may have stumbled across that may make the game slightly more interesting.
Maybe you all alter the dates on which you can use vehicles or all start from a specific date etc.
Just wondering really
Maybe you all alter the dates on which you can use vehicles or all start from a specific date etc.
Just wondering really
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: Mod changes to the game for the better?
Erm there are new stations, bridges, signals, maglevs, monorails, highspeedtracks, RRC, roads and more. Just find it with the search.
Just still not sure what you mean? Why should you change dates anyway? You want to have a Eurostar flying around with 300kmph and a steamer with 30 kmph in front of it? in the year 1900?
Just still not sure what you mean? Why should you change dates anyway? You want to have a Eurostar flying around with 300kmph and a steamer with 30 kmph in front of it? in the year 1900?
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: Mod changes to the game for the better?
Now that might be something to see ROFLIllegal_Alien wrote:You want to have a Eurostar flying around with 300kmph and a steamer with 30 kmph in front of it? in the year 1900?
- Spacek531
- Transport Coordinator
- Posts: 298
- Joined: 06 Sep 2010 16:44
- Location: close to 45.665,-122.649
Re: Mod changes to the game for the better?
One thing I do is turn on 'embed plug-in data in save games.' It helps when you have a savegame with brand-spanking awesome and new mods in it that nobody else has, provided those mods don't include sounds. Why Chris left out 'embed plug-in data in scenarios' like he included in RCT2 is beyond me, We can only hope that he releases the source code sometime soon.
Help for Windows 7
RELEASED: Amtrak Cascades
Give me train ideas, they and their babies just might turn into a mod.
emergency pony link
By the way, ponies.
RELEASED: Amtrak Cascades
Give me train ideas, they and their babies just might turn into a mod.
emergency pony link
By the way, ponies.
- kingmush360
- Route Supervisor
- Posts: 471
- Joined: 02 Sep 2008 13:20
- Location: At the computer, playing Locomotion!
Re: Mod changes to the game for the better?
Do you mean general tweaks to stock locomotion dats?
For example, more accurate stats and names for trains and more realistic cargo prices.
For example, more accurate stats and names for trains and more realistic cargo prices.
Hi, I'm Steve. I can't change my username so imagine it says Steve Emfore.
Re: Mod changes to the game for the better?
Yupkingmush360 wrote:Do you mean general tweaks to stock locomotion dats?
For example, more accurate stats and names for trains and more realistic cargo prices.
-
- Director
- Posts: 582
- Joined: 06 Mar 2007 18:57
Re: Mod changes to the game for the better?
I think the issue was that CS didn't wish to involve himself and Atari in some very costly legal action over trademarks, that's why the game states that all vehicles are representative of real life vehicles and should not be taken as being genuine depictions.kingmush360 wrote:Do you mean general tweaks to stock locomotion dats?
For example, more accurate stats and names for trains and more realistic cargo prices.
So I would say that is why we have a Century Locomotive which is clearly an Alco product, Century being the trade name given by Alco to the C420 to C643 series. The more infamous one is the "Routmaster" which is clearly an AEC Routemaster, but missing one letter.
Scenario's Done are
Broken Hills at the Rivers Mouth http://www.tt-forums.net/viewtopic.php?f=39&t=49627, Sinn River http://www.tt-forums.net/viewtopic.php?f=39&t=49626, Flat Lands http://www.tt-forums.net/viewtopic.php?f=39&t=37704, Mountain High River Deep http://www.tt-forums.net/viewtopic.php?f=39&t=37412, River Valley and Rock http://www.tt-forums.net/viewtopic.php?f=39&t=37135, First Attempt http://www.tt-forums.net/viewtopic.php?f=39&t=34097 Cwm Valley http://www.tt-forums.net/viewtopic.php? ... cwm+valley
Broken Hills at the Rivers Mouth http://www.tt-forums.net/viewtopic.php?f=39&t=49627, Sinn River http://www.tt-forums.net/viewtopic.php?f=39&t=49626, Flat Lands http://www.tt-forums.net/viewtopic.php?f=39&t=37704, Mountain High River Deep http://www.tt-forums.net/viewtopic.php?f=39&t=37412, River Valley and Rock http://www.tt-forums.net/viewtopic.php?f=39&t=37135, First Attempt http://www.tt-forums.net/viewtopic.php?f=39&t=34097 Cwm Valley http://www.tt-forums.net/viewtopic.php? ... cwm+valley
Who is online
Users browsing this forum: No registered users and 3 guests