First Map/Scenario. UPDATE V0.4 FINAL

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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THE_JUDGE
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First Map/Scenario. UPDATE V0.4 FINAL

Post by THE_JUDGE »

Yo fellows, this is V0.4 FINAL for OPEN TTD 1.0.4

This map contains:
Jumbo Industries, so have fun with Jumbo Trains :mrgreen:
The Citys have a bit more personality, i hope :mrgreen:
There a rivirs and channels... think PANAMA CANAL, so have fun with the ships.
Some areas can only be reached by plane.... ok.. orso by train and truck if u wanna spend the money on it... lots of money.

The rest... well be surprised :mrgreen:

Hint: In the Woods are 2 industrys hidden to start and make some money to start with. Where? Well... SEARCH :mrgreen:




HAVE FUN WITH VERSION 0.4 FINAL


LINK: http://www.megaupload.com/?d=9O4GOC5W


Be warned do! Its HUGE, and there is flooding danger if u blow up the wrong mountens, and i don't think towns people gona like it, but then again, nice way to nock out competion or avenge u to a town that does'n allow u to build a station or whatever.
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Screanshot V0.4 Final
Screanshot V0.4 Final
Unbenannt, 2. Jan 1920.png (28.75 KiB) Viewed 2187 times
Last edited by THE_JUDGE on 30 Sep 2010 13:00, edited 4 times in total.
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SamMacca
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Re: First Map/Scenario. UPDATE V0.2

Post by SamMacca »

Post some screenshots so people can see what they're downloading..
ImageImageImage

James Hetfield.. God..
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.2

Post by THE_JUDGE »

SamMacca wrote:Post some screenshots so people can see what they're downloading..

Like to, but no clue how to make a simple screenshot of world map preview in here. Maybe someone can give me a quick simple tut? :mrgreen:
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.2

Post by THE_JUDGE »

A question: Who lnows the name of this GRF file, i did play online last time and the guy i played with, Theo a german one, build stations with all the wits. Containerpark, Extra Silos, kranes that loaded the train and all that. Wanna include it in this Scenario, becouse i think it fit best to the industries in here. So if someone knows how the name of that one is , the GRF file i need or where to get, i apreciate it and build it in here straith away.

And knows someone where i can edit that indusrties i build not get closed and new industries don't apear? Or is this in open ttd not possible only in Locomotion.
oberhümer
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Re: First Map/Scenario. UPDATE V0.3

Post by oberhümer »

No.1

As for No.2, if you are using regular industries, try here.

...and press Ctrl+S for screenshots.
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.3

Post by THE_JUDGE »

oberhümer wrote:No.1

As for No.2, if you are using regular industries, try here.

...and press Ctrl+S for screenshots.

1000Tnx dude! :bow: over 80views and u the first who react, and wow tnx dude!
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.3

Post by THE_JUDGE »

Does any one know if there exist a road GRF, in the way of oneway road build???
Wanna make a highway on this scenario map, meaning like in real life 1 road goes up, road next to it goes down with the traffic.
Got a big issu with massive traffic jams lol
oberhümer
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Re: First Map/Scenario. UPDATE V0.3

Post by oberhümer »

Just build two one-way roads in opposite directions.
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.3

Post by THE_JUDGE »

oberhümer wrote:Just build two one-way roads in opposite directions.

Done that, end up with heavy traffic jams, trucks or busses that are not faster don't take over but just stay behind. And IF their take over.. well only partial and then their driving same speed as the vehicle that their try to take over evan if their is nothing ahead of them for miles....
John_Smith
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Re: First Map/Scenario. UPDATE V0.3

Post by John_Smith »

Crazy, just crazy this map (a good kind of crazy), I wish all who play it good luck. Keep them coming, Slartibartfast will be proud of you.
JS.
I not an boring person, I just get excited over boring things.
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THE_JUDGE
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Re: First Map/Scenario. UPDATE V0.3

Post by THE_JUDGE »

John_Smith wrote:Crazy, just crazy this map (a good kind of crazy), I wish all who play it good luck. Keep them coming, Slartibartfast will be proud of you.
JS.

Tnx for the positief reply. Hope u and u friends like the FINAL version.
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