(previously released as Shanghai Maglev Tracks versions 1.0 - 1.5)
This NewGRF contains graphic replacements for tracks, fences, depots, tunnels, bridges, station and icons/cursors for the maglev rail. All are optional except for the main tracks, fence, depot and icons/cursors via the use of parameters (see Parameters below). All climates are supported.
See Screenshot and DL links below
Requirements
OpenTTD (Windows palette compatible) DL Here
How to Use
- 1. Copy this Newgrf (SMITS.grf or SMITS.tar) to your OpenTTD/data folder
- 2.a. Add the Newgrf via the Newgrf settings windows inside the game or
- 2.b. Edit Openttd configuration file
- 3. At the start of the game, set parameters according to your preference. Parameter settings are saved in your savegame so you only need to do this once but you may still change these in-game as many times as you like.
- 1st Parameter - sets compatibilty with graphics base set
- 0 - original base set (default value)
- 1 - Opengfx base set
- 2nd Parameter - bridge and tunnel settings
- 0 - use default tunnels, bridge heads are removed (default value)
- 1 - use default tunnels, show bridge heads
- 2 - use custom tunnels, bridge heads are removed
- 3 - use custom tunnels, show bridge heads
- 3rd Parameter - station settings
- 0 - use custom station graphics separately
* Adv: snowed on station supported, default station graphics can still be used
Disadv: my coding could be buggy - 1 - replace default maglev station graphics with custom graphics
* Adv: uses simple graphic sprite replacement (less chance of conflict with other GRFs), built maglev stations are instantly replaced when used for saved games.
Disadv: no snowy station, built maglev stations are instantly replaced when used for saved games.
- 0 - use custom station graphics separately
- 4th Parameter - share tunnel with other railtypes
- 0 - share with none (default value)
- 1 - share tunnel with monorail
- 2 - share tunnel with normal rails
* Just for fun. This feature works only with other railtypes loaded in the game via NewGRF. There may be minor glitches depending on how the tunnel sprites are drawn in the railtype. This NewGRF needs priority over the other railtype for this feature to work.
- 5th Parameter - additional icons/cursors
- 0 - disabled by default
- 1 - enable custom icons/cursors in the construction window to match railtype icons
- 2 - more icons
* Incomplete.
Grfcodec and NFORenum for compilation and debugging
GIMP for drawing sprites
Notepad++ for coding NFO
WinGRF for quick TTD GRF lookups
Thanks To
The developers of Grfcodec and Nforenum.
Foobar's List of Bridge Codes.
And to the rest of the guys at the TTD Community for their support and encouragement.
Changes From Last Release
- added custom station
- reworked track shadows
- added custom fences
- added custom icons/cursors
- changed depot
- bridge revamped
Copyright 2010 Froix