Emperor Jake's Graphics - Development Thread

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Emperor Jake
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Re: Emperor Jake's Graphics - Development Thread

Post by Emperor Jake »

trainboy2004 wrote:I don't know or it's possible to code articulated wagons.
There are articulated wagons in UKRS, NARS, PJ1K, the JapanSet, the CSD set, and probably more.

Also, I have already thought out what all of the wagons will look like, I just have to draw them. That Articulated Container wagon is already in the list, as ID 6e. However, the futuristic "High-speed Container Wagon" is fictional and will be based off high-speed shared-bogey or Talgo designs. It will also be able to change from Standard to Russian gauge on-the-fly at 200 km/h for travelling from Europe via Siberia and the Bering Strait Tunnel to North America, and also through the Sakhalin rail tunnel, the Sakhalin-Hokkaido rail tunnel and the Seikan Tunnel to Japan's Shinkansen network. Well, one day :) Hopefully intercontinental high-speed goods trains will render container ships obsolete. :mrgreen:

On a completely irrelevant note, this is my 100th post! 8)

Anyway, back on topic, here's a slightly updated version of the table.
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GEFC Table.xls
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Samli
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Re: Emperor Jake's Graphics - Development Thread

Post by Samli »

Hi!
Good work, but it would not harm the graphics that he would be shaded since he does not really fit into the game without it. I am his member otherwise CETS (Central Europe Train Set) his developers. We are Hungarian and the adjacent countries' engines are ready 100%-ban, without on the Romanian, Hungarian and the Austrian one. On the other hand if you click it in my signature being CETS onto a picture, single Taurus which can be found there then family. These in Hungary 1047, while in Austria 1116 type can be found. You may make use of these drawings calmly the Austrian train your set (ÖBB).
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