[OTTD]Trondek

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
Post Reply
el koeno
Route Supervisor
Route Supervisor
Posts: 454
Joined: 24 Sep 2004 15:47

[OTTD]Trondek

Post by el koeno »

Hi all,

I decided to give creating a scenario a go. The name comes from the native name for the Klondike (thanks wikipedia, for getting another useless fact into my head). Anyway, the scenario offers a large mountain range to provide some engineering challenge, while leaving enough flat regions to allow for fancy layouts.

I've attached two versions. A regular one, with the GRFs listed in the screenshot, and a vanilla one without any NewGRFS (you can usually add trainsets etc. at the beginning of the game without problems).

As this is my first attempt, I'd really appreciate some feedback: is the landscape both aesthetically pleasing and challenging? Are the NewGRFs okay, or are there better options? Is the industry placement right? If people like it, I'll get it on Bananas.
Attachments
Trondek.scn
(478.23 KiB) Downloaded 122 times
Trondek Vanilla.scn
(477.63 KiB) Downloaded 120 times
Trondek NewGRF settings.png
Trondek NewGRF settings.png (52.4 KiB) Viewed 1966 times
el koeno
Route Supervisor
Route Supervisor
Posts: 454
Joined: 24 Sep 2004 15:47

Re: [OTTD]Trondek

Post by el koeno »

Here's a map of covering a large portion of the scenario:
Attachments
Trondek Map.png
Trondek Map.png (29.63 KiB) Viewed 1965 times
petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: [OTTD]Trondek

Post by petert »

el koeno wrote:If people like it, I'll get it on Bananas.
Yes, I'll try it out if you could upload it.
Coxx
Transport Coordinator
Transport Coordinator
Posts: 328
Joined: 19 Mar 2007 19:12

Re: [OTTD]Trondek

Post by Coxx »

Well to my eyes this scenarios is aesthetically pleasing. The valleys look very natural, I like it very much. Some rivers would be nice.
I can´t tell yet if it is challenging, haven´t time to test much.
For my personal taste I would change the placement of industries. There are canadian names as well as some from Alaska, I think they would fit better.

By the way - how did you do it? The coastline look like automaticly generated, the mountain range is "hand-made" I guess.
el koeno
Route Supervisor
Route Supervisor
Posts: 454
Joined: 24 Sep 2004 15:47

Re: [OTTD]Trondek

Post by el koeno »

Coxx wrote:Well to my eyes this scenarios is aesthetically pleasing. The valleys look very natural, I like it very much. Some rivers would be nice.
I can´t tell yet if it is challenging, haven´t time to test much.
For my personal taste I would change the placement of industries. There are canadian names as well as some from Alaska, I think they would fit better.

By the way - how did you do it? The coastline look like automaticly generated, the mountain range is "hand-made" I guess.
Thanks. I was really hoping people would appreciate the valleys, as I spent some more time on them than I was planning. :)

I was going to add rivers, but I didn't really like the "square" look of them. Michael Bluncks rivers look better, but unfortunately they don't appear to work in arctic. I might still add some little lakes here and there.

What would you like changed about the industries? In the game I played to test the map, I was mildly annoyed by the fact that there's little room around secondary industries, but then again I wanted to have them in cities for them to look a bit realistic.

As for how I've done it: I've automatically generated a mountainous map, and edited it so that the valleys looked better, and the plains on the west coast were larger, to have some room for construction.
User avatar
SwissFan91
Tycoon
Tycoon
Posts: 2399
Joined: 08 Feb 2009 18:36
Location: Alberta, Canada

Re: [OTTD]Trondek

Post by SwissFan91 »

I used this scenario, and i enjoyed it. The only thing I felt like adding was the AlpineClimate grf, and maybe a few ski-resort type villages high in the mountains instead of just large towns.

[EDIT] Attached a few screenshots, first of my interpretation of Sabourne and secondly my method of gaining altitude on a line up to St. Treborough.
Attachments
Saford Transport, 18th Dec 1977.png
Saford Transport, 18th Dec 1977.png (161.96 KiB) Viewed 1872 times
Saford Transport, 18th Dec 1977#1.png
Saford Transport, 18th Dec 1977#1.png (142.96 KiB) Viewed 1872 times
Total Alpine Replacement Set: Industry, Town, Objects
Post Reply

Return to “Scenarios and Saved Games”

Who is online

Users browsing this forum: No registered users and 7 guests