[REQUEST] plane crash off//on (or reduction)
Moderator: OpenTTD Developers
[REQUEST] plane crash off//on (or reduction)
hi there!
i play on a huge map, and once you get a lot of planes => lots of crashed and no way to turn it off.
i have seen patches for previous openTTD versions to reduce crash rate or turn it off/on. but none for this latest version (0.7.2 if i'm correct)
is there somone who is able to create some for me, and the community ? ( i think more than just me want to have it)
if possible also create it into a zip/rar/ace already build ?
thanx!
i play on a huge map, and once you get a lot of planes => lots of crashed and no way to turn it off.
i have seen patches for previous openTTD versions to reduce crash rate or turn it off/on. but none for this latest version (0.7.2 if i'm correct)
is there somone who is able to create some for me, and the community ? ( i think more than just me want to have it)
if possible also create it into a zip/rar/ace already build ?
thanx!
Re: [REQUEST] plane crash off//on (or reduction)
Use Alt + Shift + C (C stands for cheat!) to get the cheat menu up, then turn off plane crashes. Or some setting similar to that.
Re: [REQUEST] plane crash off//on (or reduction)
No, you are wrong, petert. That's only for big (jet) planes on small airports, which would otherwise have a really high crash rate.
The normal crash rate is 0.x something percent IIRC and, as Dante123 remarked correctly, not changable in trunk.
The normal crash rate is 0.x something percent IIRC and, as Dante123 remarked correctly, not changable in trunk.
Re: [REQUEST] plane crash off//on (or reduction)
I have patch to completely turn off, also in that thread there is a link to reduction or even off ( but id did not work, the off one
).

My patches: Day length (new concept), Conditional loading, Auto separation, Unload all adds Leave empty, Better statue placement (in trunk)
My abandoned patches: Speed limits for RVs, Day length (old concept)
My abandoned patches: Speed limits for RVs, Day length (old concept)
Re: [REQUEST] plane crash off//on (or reduction)
Seems to be in your signature.
Re: [REQUEST] plane crash off//on (or reduction)
but this is not for 0.7.2 right ?pavel1269 wrote:I have patch to completely turn off, also in that thread there is a link to reduction or even off ( but id did not work, the off one).
and wellk, me = newbie
and i incapeble of re-building ottd i have learned (i tryed the Msys thing and BuildTTD, none worked)
so if it for 0.7.2, could you maybe build for me and post ?

Re: [REQUEST] plane crash off//on (or reduction)
I really wished they put this in the trunk.
How about it rubidium do you think you can put this in the trunk or offer a patch for it.
How about it rubidium do you think you can put this in the trunk or offer a patch for it.
Re: [REQUEST] plane crash off//on (or reduction)
There is a patch for it, but I'm doubtful you'll see it in trunk any time soon. Currently, crashes are the only negative aspect of aircraft in comaprison to the other transport methods, so I expect crashes will remain until such time as planes get balanced better.
Re: [REQUEST] plane crash off//on (or reduction)
There isn't a patch for 0.72sc79 wrote:There is a patch for it, but I'm doubtful you'll see it in trunk any time soon. Currently, crashes are the only negative aspect of aircraft in comaprison to the other transport methods, so I expect crashes will remain until such time as planes get balanced better.
Re: [REQUEST] plane crash off//on (or reduction)
Here's a really quick patch for disabling normal air_crashes - for 0.7.2 - (that is for planes on suitable airports - there's still a cheat necessary for big planes on small airports).
Compile and use this .exe for no crashes games and normal one for crashes.
Compile and use this .exe for no crashes games and normal one for crashes.

- Attachments
-
- no_normal_aircraft_crashes_0-7-2.patch
- 0.7.2 diff
- (596 Bytes) Downloaded 112 times
NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Re: [REQUEST] plane crash off//on (or reduction)
Can you make it into a Binary Win32 please.
Re: [REQUEST] plane crash off//on (or reduction)
Sorry, I couldn't do it since theres a slight problem with the patch at line 5.
(Yes, I tried with -p1 and -p0 before replying.
(Yes, I tried with -p1 and -p0 before replying.
Code: Select all
$ patch -p1 -i no_normal_aircraft_crashes_0-7-2.patch
can't find file to patch at input line 5
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--------------------------
|Index: aircraft_cmd.cpp
|===================================================================
|--- aircraft_cmd.cpp (revision 17016)
|+++ aircraft_cmd.cpp (working copy)
--------------------------
File to patch:
Skip this patch? [y]
Skipping patch.
1 out of 1 hunk ignored
Re: [REQUEST] plane crash off//on (or reduction)
Are you standing inside the src directory while executing the patch command? Reading from the output the patch seams to be made for that directory and not the base directory. If I remember -p1 correctly it is for using patches created from the base dir when you are standing in the src directory and not the other way around.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Re: [REQUEST] plane crash off//on (or reduction)
I'm not sure why it took me so long to figure this out, but there's a 100% reliable way of disabling airplane crashes that has worked -- most likely -- since TTO:
Stop using airplanes.
Stop using airplanes.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: [REQUEST] plane crash off//on (or reduction)
Indeed - I usually make my patches from the directory where the actual changed file is (in this case /src). ____________petert wrote:Sorry, I couldn't do it since theres a slight problem with the patch at line 5.
(Yes, I tried with -p1 and -p0 before replying.
Code: Select all
$ patch -p1 -i no_normal_aircraft_crashes_0-7-2.patch can't find file to patch at input line 5 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: aircraft_cmd.cpp |=================================================================== |--- aircraft_cmd.cpp (revision 17016) |+++ aircraft_cmd.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored
In order not to derail this topic I won't reply to DaleStan's post.
NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Re: [REQUEST] plane crash off//on (or reduction)
Ok, thanks for the updated patch.
Could you make a seperate topic for your patch in-case someone else needs it?
Binaries will be posted in a sec when "make" finishes.
Edit:
Here are the binaries, can be played on servers *Note* I didn't actually play a game to test if any of my planes crash.
Could you make a seperate topic for your patch in-case someone else needs it?
Binaries will be posted in a sec when "make" finishes.
Edit:
Here are the binaries, can be played on servers *Note* I didn't actually play a game to test if any of my planes crash.
- Attachments
-
- no_normal_aircraft_crashes_0-7-2.rar
- (3.61 MiB) Downloaded 103 times
Re: [REQUEST] plane crash off//on (or reduction)
Thanks for the patch petert.
Re: [REQUEST] plane crash off//on (or reduction)
Excuse me, "Can be played on servers" ?! You mean on un-patched ones?!petert wrote: Edit:
Here are the binaries, can be played on servers *Note* I didn't actually play a game to test if any of my planes crash.
My patches: Day length (new concept), Conditional loading, Auto separation, Unload all adds Leave empty, Better statue placement (in trunk)
My abandoned patches: Speed limits for RVs, Day length (old concept)
My abandoned patches: Speed limits for RVs, Day length (old concept)
Re: [REQUEST] plane crash off//on (or reduction)
Yes, pavel1269, un-patched servers. What a dirty little hack it is....pavel1269 wrote: Excuse me, "Can be played on servers" ?! You mean on un-patched ones?!
Re: [REQUEST] plane crash off//on (or reduction)
In that case it isn't SirkoZ's patch and I hereby request the source code of your patched build.petert wrote:Yes, pavel1269, un-patched servers. What a dirty little hack it is....pavel1269 wrote:Excuse me, "Can be played on servers" ?! You mean on un-patched ones?!
I'd also like to note that I'm extremely interested in the way you did this without causing desyncs.
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