They really look great, both building and maglevs! Please continue this path eagerlyBorn Acorn wrote: (magically creates some superb sprites out of the hat


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They really look great, both building and maglevs! Please continue this path eagerlyBorn Acorn wrote: (magically creates some superb sprites out of the hat
Well, I thought about this, but the remaining three (1 mono 2 maglev engines) I plan not to use white, as with the Pegasus. It may be a plan to use the existing committed monlev vehicles for these. I only wanted to advance the passenger vehicles as they would be the thing you would most expect to see looking new and shiny in 2020.Ammler wrote:They look very nice, I guess, beside the passenger waggons, we would need the mail and goods/valuables in that livery. The rest could be used from existing rail. What do you think?
If you want someone to make a preview newgrf, please post the single sprites.
Greets
Ammler
This might take some doing as the existing sprites are based around the existing sizes, which I tried to use from the existing OpenGFX train sizes, but this has gone wrong by one pixel in some views, but not most of them.Ammler wrote:mäh
Edit, the sizes of the sprites do differ to the originals, therefor, it would need a bit further adjustment, not sure if possible at all?
Yep.Ammler wrote:I have changed the x-offset of some pax waggons, seems better now. (in the grf above.)
I like the adjacent waggons more then the big gap from the original or blaubus.
Born Acron, will you also make the other missing monolev engines?
This should be posted in the blender thread.Gen.Sniper wrote:Hi guys. It's me again. I have done figure of one sprite and texture it by some material but know i don't what I should do with it next. I mean what I must do before coders can begin their part of yob.
PS: my progress is posted in picture below
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