
Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
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- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5a
lol i understand anything about heavy machinery or transports 

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- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
New version release - get it in the first post.
Adds the "Red Peak Articulated Crawler"
Adds the "Red Peak Articulated Crawler"
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
good pack andy that new vechile is a little bit faster but still gets overtaken by the horse drawn carrage
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- colossal404
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Nice 
But what happened with some vehicles what can be seen on the first some pages?
I think the articulated dump truck, Nodwell, Chieftan, etc. here. As i can see they were drawn largely, just need coding.
Edit:
The Red Peak articulated crawler is based on the Case IH Quadtrac?

But what happened with some vehicles what can be seen on the first some pages?
I think the articulated dump truck, Nodwell, Chieftan, etc. here. As i can see they were drawn largely, just need coding.
Edit:
The Red Peak articulated crawler is based on the Case IH Quadtrac?
- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
andy is there a page that explains how to make grf's because i wanna try making a grf
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- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Patience grasshoppercolossal404 wrote:But what happened with some vehicles what can be seen on the first some pages?
I think the articulated dump truck, Nodwell, Chieftan, etc. here. As i can see they were drawn largely, just need coding.

Yep. Which means I could include the wheeled version as well, but no promises. I also considered a Cat Challenger rubber tracked crawler, but it will look almost the same as the 6 at TT scale, and really I think there are quite *enough* crawler tractors (although I do have a couple more planned for 1900-1937)The Red Peak articulated crawler is based on theCase IH Quadtrac?

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Read through Neko's narrow gauge thread - it's three pages and contains links to guides on making grfs. You'll also see how Neko learnt to make a grf (mostly)Brantwan wrote:andy is there a page that explains how to make grf's because i wanna try making a grf

http://www.tt-forums.net/viewtopic.php?f=36&t=43952
Also, this is the documentation for grfs.
http://wiki.ttdpatch.net/tiki-index.php ... phicsSpecs
Purno's guide is useful: http://users.tt-forums.net/purno/PDT/re ... index.html
Start with one simple vehicle, *not* one that requires articulation or complicated features. You'll need a painting programme and a text editor.
If you have more questions please start your own thread, this one is for HEQS, thanks.

Last edited by andythenorth on 20 Jun 2009 21:26, edited 1 time in total.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
ok thanks andy i wanna try to make a highway and highway sign grf
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Ideally you'd want to use NewObjects for that (Action 0 Feature 15) but unfortunately that's currently not supported by OpenTTD. Someone else did some highway signs recently, sacrificing monorail, maglev and trams for it. Here's the topic: http://www.tt-forums.net/viewtopic.php? ... it=highwayBrantwan wrote:ok thanks andy i wanna try to make a highway and highway sign grf
- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
ok thanks foobar the signs could be useful cuz i cant use trams monorails or maglevs fer some odd reason
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Possibly because you have a trainset loaded without monorail or maglev engines and that you don't have a tramset loaded.
- Brantwan
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
oh ok i dont need trams and others i only need heqs road vechiles and trains
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- colossal404
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Hi again!
I think I found a little glitch at the newest version of the set.
The Speedytrac and the Super Speedytrac runs at the same speed, but in the earlier versions the Super is goes faster. Or is this purpose?
I think I found a little glitch at the newest version of the set.
The Speedytrac and the Super Speedytrac runs at the same speed, but in the earlier versions the Super is goes faster. Or is this purpose?
- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Well spotted. This is intentional. The Super Speedytrac was just too fast for the a tractor. In a future release, I will give it a capacity increase so it hauls a little more than the normal Speedytrac. Otherwise I guess it would be kind of pointlesscolossal404 wrote:Hi again!
I think I found a little glitch at the newest version of the set.
The Speedytrac and the Super Speedytrac runs at the same speed, but in the earlier versions the Super is goes faster. Or is this purpose?

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Heavy Equipment Set (HEQS). Release: v0.5b
sorry for OT:
you could use stations tho... a "cannot entry tiles" should be quite nice... and with a ctrl-click it can attach to a station about 64 tiles away
you could use stations tho... a "cannot entry tiles" should be quite nice... and with a ctrl-click it can attach to a station about 64 tiles away

- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
HEQS nightly build r129 includes support for Sand cargo from FIRS, and a few other bits and pieces, mostly things you won't see to do with code cleanup. Should be saved game compatible with v0.5x.
Nightly builds are linked from first page of this thread
Nightly builds are linked from first page of this thread

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Tip of the day: don't bother drawing trucks with cabs that are off-centre 

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Heavy Equipment Set (HEQS). Release: v0.5b
Sounds tricky, what are you working on?
- andythenorth
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
Logging truck. Has a bit of an easter egg in the loaded / unloaded statesZephyris wrote:Sounds tricky, what are you working on?

Based on Hayes / Pacific / Mack logging trucks from the Pacific Northwest
http://www.hankstruckpictures.com/paul_keenleyside.htm
The off-centre cab was probably far more trouble than it was worth, but hey it's done now.
This is in the HEQS repo now for those who want to build their own; I'll release a new compiled grf soon.
http://dev.openttdcoop.org/projects/heqs/repository
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- planetmaker
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Re: Heavy Equipment Set (HEQS). Release: v0.5b
The truck looks quite neatandythenorth wrote:This is in the HEQS repo now for those who want to build their own; I'll release a new compiled grf soon.http://dev.openttdcoop.org/projects/heqs/repository


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