1.9.1 alpha progress

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Marcel
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Post by Marcel »

Of course, but in the beginning of the game this is very expensive. It could even be too expensive to build and buldoze a ship depot.
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eis_os
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Post by eis_os »

Ship depot? *confused*

You only need to bulldoze one tile, the tile you place the station on.
I don't see your problem with it...
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Marcel
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Post by Marcel »

buldozing ship depots is cheaper, as you can see in the picture. But is it possible to make stations available on coasts or not??
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Dinges
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Post by Dinges »

nope, it's the tile on the coast that must be normal, it now has a beachy effect (the orange/yellow), if you remove that you can build on it.

And buildozing a plot of land cost you less than 1000 bucks!
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Post by SHADOW-XIII »

Marcel wrote:You can not build stations on the coast, but when raising/lowering the land you can do this. Can this be fixed?
I suggested it already to Marcin, when miscomd allows build on waterbanks it should be enabled, he said smth about he will try to do this later
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Post by spaceman-spiff »

My alpha 48 is behaving strangely, every time I save a game , it overwrites the previous one
So now I only have one game (because I've started a new one and I'm saving in a new folder)

Does anyone have this problem too ?
Well, back to work, lot's of it in the near future
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Marcel
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Post by Marcel »

In my actual game are no new station available because I have reached the limit. Then a new indusry was build (I don´t know the english name, this Oil producing thing..), without the station on it. This should not happen.
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eis_os
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Post by eis_os »

:lol: :lol: :lol:
Seems I have to remove the more industries in morebuildoptions,
but are you sure this couldn't happen on a normal game too?

Hmm, how many stations do you build?
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Marcel
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Post by Marcel »

I have reached the stationlimit, I have got a message while I was trying to build another one. These oilthings are in the possesion of one town. It could be possible that the more-industries switch doesn´t work here, because the oilsthings would have the same name, but I don´t know.


edit: build in the editor a few oilthings, no problem with station names. Must have something to do with the stationlimit.
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Saiyan
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Post by Saiyan »

Marcel wrote:...Then a new indusry was build (I don´t know the english name, this Oil producing thing..), without the station on it...
"Oil Rig" is the appopriate industry name.

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Post by Rob »

Marcel wrote:I have reached the stationlimit, I have got a message while I was trying to build another one. These oilthings are in the possesion of one town. It could be possible that the more-industries switch doesn´t work here, because the oilsthings would have the same name, but I don´t know.


edit: build in the editor a few oilthings, no problem with station names. Must have something to do with the stationlimit.
This happened to me before too, without morebuildoptions.
It was a few years back, so I haven't got the savedgame anymore.
But it is a TTD -thing, nothing to do with the patch.
It's just the stationlimit, too much stations have been build. :lol:
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Marcel
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Post by Marcel »

As far as I know the station limit is at 250 stations. This is a peculiar number, 256 I could understand. When it is true that the station limit is 2'8 (hm, 2 up 8, I hope you get it) there could be 6 reserved stations. But I have no idea how the program or the patch works.
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Stylesjl
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Post by Stylesjl »

5 reserved stations for the lorry, aircraft etc


and the 6th i dunno the program seems to substract MOST bit numbers by one :?


500TH POST YAY! :D
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Post by Dinges »

you think it ends at 256? , it could be starting at 0 and ending at 255, that 0 isn't used in this case is not logical, but it isn't used.
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Post by eis_os »

In most programs "0" means nothing / off / disabled / non. :wink:
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Endre
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Post by Endre »

I have a question: why doesn't my TTD Configurator working? It doesn't want to save ttdpatch.cfg (saying runtime error)...
Could anyone please send me his/her own cfg file (no viruses!)? Maybe the problem is in my cfg file...
Thanks in advance!
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Post by Sokko »

I believe the correct thingy to use for a power is ^. As in, 2^8.

Wait... tell me again what those extra numbers are reserved for? Explanation, please.
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Post by troopper5 »

I'm back again :wink:

So, what has happened lately, i see new alphas, but what about grfs?
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Andrex
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Post by Andrex »

Endre wrote:I have a question: why doesn't my TTD Configurator working? It doesn't want to save ttdpatch.cfg (saying runtime error)...
Could anyone please send me his/her own cfg file (no viruses!)? Maybe the problem is in my cfg file...
Thanks in advance!
I think that is caused because of outdated version of certain files. Download and register the files from this page
http://www.divxland.org/eng/components.htm

Those version will surely fix runtime error 75.
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Post by G-Klav »

Lilman424 wrote:What IS a forint?
The currency they have in Hungary.

BTW, how do you make your custom currency's symbol to appear AFTER the account numbers? I tried to write something like: "\0011500\00 Kr" in ttdpttxt, but that didn't work.
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