Ben_Robbins_ wrote:Hi,
I was sent here as my name was mentioned! Sorry I haven't been around; I did this silly thing and got a job, and another and another, but I've got rid of two to free up some time, so hopefully I can do more at some point.
I haven't had a long enough period of free time make much progress with anything, and may not for a while still. If however people just want me to make small changes to things I've done, or photoshop things so that they fit in with things I've done, then please just pm/email/message me and I'll try and do it, cause I don't want to hold up a project. Likewise, if there are any files you need, just say, but I haven't really got the time to sit and go through everything finding what is needed, and then upload absolutely everything.
It is correct though, as stated above, the grass tiles are in no way rendered straight out of max. They are heavily photoshoped. It would be nice if they didn't have to have any post-render work, but for multiple reasons they do. The different lighting effect the ground has to everything else in game is the main reason.
Is great seeing You again. Most of your graphics was awesome and essential for the current state of the project.
We have used some of your sprites to create the other railway sprites, grass for arctic/tropical, railway crossings... Also, there are more buildings and vehicles modeled, and the game is more playable.
If You have the 1x1 theater, 1x1 statue with transparency, They can be coded, because they are almost complete. Also, j0rdax modeled another station. Now we have their station tiles and some of your station tiles. If You want, You can release the other station tiles.
You can see some screenshots in this thread, but most of them are outdated:
http://www.tt-forums.net/viewtopic.php?f=47&t=39239