[OTTD]Capital Non-Wasteland

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

[OTTD]Capital Non-Wasteland

Post by Sabret00th »

Sorry for the stupid name, but didn't find anything smarter :lol:
The scenario will require a lot of work (it's 2048x2048 map!) and imagination, so everyone is welcome with ideas, comments and critics ;)
I plan to build a complete map, but so far the scenario is only suitable for intercity transport.

List Of GRFs used in the scenario :
List Of GRFs used in the scenario :
screenshot#7.png (153.04 KiB) Viewed 5732 times
And the map of the capital, the only area done so far.
And the map of the capital, the only area done so far.
screenshot#10.png (60.51 KiB) Viewed 5721 times
Attachments
Capital.scn
(283.21 KiB) Downloaded 219 times
Last edited by Sabret00th on 28 Nov 2008 11:28, edited 1 time in total.
User avatar
Zhall
Tycoon
Tycoon
Posts: 1237
Joined: 17 Jul 2007 01:36
Skype: moonray_zdo
Location: Teh matrix, duh.
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Zhall »

Would be a splendid map for shared infastructure.

Keep up the good work!
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

I expanded the area with some countryside, here is the map :
screenshot#18.png
screenshot#18.png (29.96 KiB) Viewed 5633 times
And a few screenshots :
Two small towns (just part of the second lower in the shot)
Two small towns (just part of the second lower in the shot)
screenshot#14.png (184.02 KiB) Viewed 5643 times
The Twin Lakes, with the Twin Bridges ;)
The Twin Lakes, with the Twin Bridges ;)
screenshot#15.png (173.44 KiB) Viewed 5642 times
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

...and a few more :
The town just near the canals
The town just near the canals
screenshot#16.png (170.84 KiB) Viewed 5634 times
A little bit high there, still not a mountain with little town and lake
A little bit high there, still not a mountain with little town and lake
screenshot#17.png (182.03 KiB) Viewed 5633 times
A canal (former river probably) is added through the city
A canal (former river probably) is added through the city
screenshot#19.png (200.74 KiB) Viewed 5629 times

Finally, the scenario is updated on first post.
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

I started to add industries :

Western Farmlands
Western Farmlands
screenshot#20.png (51.09 KiB) Viewed 5529 times
Is the irrigation canals concept good?

And the powerstation:
The power station complex, powering the city aglomeration on the east. Highway is passing through.
The power station complex, powering the city aglomeration on the east. Highway is passing through.
screenshot#23.png (148.28 KiB) Viewed 5533 times
User avatar
Zhall
Tycoon
Tycoon
Posts: 1237
Joined: 17 Jul 2007 01:36
Skype: moonray_zdo
Location: Teh matrix, duh.
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Zhall »

Keep up the good work! 4 million tiles sure seems like A LOT to me :D
Luukland
Engineer
Engineer
Posts: 98
Joined: 06 May 2007 10:37
Location: Paris, France
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Luukland »

Irrigation canales :D Well thats new to me, it looks good for sure... But maybe it is because the irrigation idea has been used some time before... (in the dead evil scenario... With chadinghattan or something like that :P) You have made a pretty industrial area too!! Keep up the good work and enlighten us with your scenario!
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

Started developing industrial town:
The town...
The town...
screenshot#24.png (110.26 KiB) Viewed 5145 times
...overview of the highway leading to capital....
...overview of the highway leading to capital....
screenshot#25.png (109.72 KiB) Viewed 5141 times
...and the newly built intersection Interstate Hwy-Capital Area. The freight traffic from and to the industrial town goes from here through the city. Well, some of the citizens are upset with the trucks going under their homes, but that's the price of high-speed intercity transport.
...and the newly built intersection Interstate Hwy-Capital Area. The freight traffic from and to the industrial town goes from here through the city. Well, some of the citizens are upset with the trucks going under their homes, but that's the price of high-speed intercity transport.
screenshot#26.png (151.79 KiB) Viewed 5145 times
If anyone thinks I'm taking too many tasks at once in this scenario, feel free to say it ;)

Merry X-mas ;)
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

Some new screenshots :
Marina Area (work name)
Marina Area (work name)
screenshot#28.png (216.65 KiB) Viewed 4876 times
Farm area has been expanded.
Farm area has been expanded.
screenshot#29.png (173.69 KiB) Viewed 4866 times
Power Complex expanded too. With the growing city agglomeration power requirements jump :)
Power Complex expanded too. With the growing city agglomeration power requirements jump :)
screenshot#31.png (149.69 KiB) Viewed 4854 times
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

And a view from the city.
And a view from the city.
screenshot#30.png (187.36 KiB) Viewed 4864 times
Capital.scn
The current scenario file.
(592.1 KiB) Downloaded 187 times
Seems like i'm running out of fresh ideas, so a little help from fans (heh) will be appreciated.
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

I started two new areas : east:
Bay City area, still in progress.
Bay City area, still in progress.
screenshot#36.png (144.36 KiB) Viewed 4714 times
The area between the big city and Bay area. A mountain between.
The area between the big city and Bay area. A mountain between.
screenshot#37.png (97.37 KiB) Viewed 4698 times
..and west of major city
These are western hills.
These are western hills.
screenshot#33.png (176.77 KiB) Viewed 4700 times
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

As the sign says - Sunset Hills Dam.
As the sign says - Sunset Hills Dam.
screenshot#34.png (183.28 KiB) Viewed 4701 times
The Bay City suburbs with the tunnel under the canal.
The Bay City suburbs with the tunnel under the canal.
screenshot#35.png (168.02 KiB) Viewed 4694 times
Hypolite
Engineer
Engineer
Posts: 126
Joined: 10 Jan 2009 07:20
Location: Paris, france

Re: [OTTD]Capital Non-Wasteland

Post by Hypolite »

Nice screenshots !

I didn't knew that you could make waterfalls !
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

What waterfalls? Do you mean the sloped river under the dam? They look more like rapids to me ;) It's bad OTTD don't has waterfalls :(
Anyway, that's what rivers look like with newriver GRF ;)
User avatar
jacke
Director
Director
Posts: 533
Joined: 19 May 2002 14:47
Location: Sweden

Re: [OTTD]Capital Non-Wasteland

Post by jacke »

Amazing pictures!
User avatar
Remarul
Engineer
Engineer
Posts: 89
Joined: 17 Mar 2008 20:49
Location: Timisoara / Banat / ROMANIA

Re: [OTTD]Capital Non-Wasteland

Post by Remarul »

Grate work!

I am planing to make a map myself... but am a newb at it...

I plan to incorporate Romania, Bulgaria, Moldova and parts of Serbia, Hungary and Ukraine

EDIT: This may be a stupid question, but how can you put individual houses and such in the scenario editor... not just let it develop a city automatically ??? thanx
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

More coming! ;)
Marina borough with the Grand Hotel.
Marina borough with the Grand Hotel.
screenshot#39.png (211.58 KiB) Viewed 4323 times
New tunnel was built in the heart of the city to ease the traffic.
New tunnel was built in the heart of the city to ease the traffic.
screenshot#40.png (70.77 KiB) Viewed 4318 times
A transparent view of a few buses in test game.
A transparent view of a few buses in test game.
Bloggs & Co., 10th Dec 1986.png (101.29 KiB) Viewed 4316 times
User avatar
Sabret00th
Transport Coordinator
Transport Coordinator
Posts: 331
Joined: 21 Jul 2006 10:05
Location: Varna, Bulgaria
Contact:

Re: [OTTD]Capital Non-Wasteland

Post by Sabret00th »

Update of the center overview.
Update of the center overview.
screenshot#42.png (252.43 KiB) Viewed 4333 times
Remarul, I wish you good luck with your scenario ;)

At the moment there is no way to place a specific building in scenario. The only option is expand & demolish, until get the needed results.

And updated scenario file :
Attachments
Capital.scn
(684.73 KiB) Downloaded 197 times
User avatar
Remarul
Engineer
Engineer
Posts: 89
Joined: 17 Mar 2008 20:49
Location: Timisoara / Banat / ROMANIA

Re: [OTTD]Capital Non-Wasteland

Post by Remarul »

aha, thanx Sabret00th.


The scenario I was planing turned out to cover a much to large space... some cities were very close from each other and grew one into the other.
I changed the plan .. and am doing the thing piece by piece... I have started with the Banat region in the West
User avatar
Remarul
Engineer
Engineer
Posts: 89
Joined: 17 Mar 2008 20:49
Location: Timisoara / Banat / ROMANIA

Re: [OTTD]Capital Non-Wasteland

Post by Remarul »

Well.... i have a new processor now.. and can run maps with large cities...like yours.. i will download it ... hope i find time to play some tycoon soon.
Post Reply

Return to “Scenarios and Saved Games”

Who is online

Users browsing this forum: No registered users and 3 guests