I would like to add additional refit options for wood and tropical wood to this vehicle. What would be the correct implementation of action 0 to do that? The action 0 for the vehicle is also copied below.
As background, I am now familiar with what (edited - changed incorrect use of 'parameters') road vehicles properties 16, 1D and 1E do, and *think* I can work out how to define words correctly. I am hazy on bitmasks, and I wouldn't like to be cross-examined on the relationship of cargo ids, cargo labels, cargo classes, and positions in the translation table.
Thanks for any suggestions.
cheers,
Andy
Code: Select all
2 * 170 00 08 01 29 00 09 "PASSCOALMAILOIL_LVSTGOODGRAIWOODIORESTELVALU"
"PAPRFOODFRUTCOREWATRRUBRSUGRTOYSBATTSWETTOFFCOLACT"
"CDBUBLPLSTFZDRWHEAGOLDMAIZTWODDIAM___A___B___C___D"
"___E___F___G___H___I"
Code: Select all
748 * 67 00 01 19 01 94
00 00 00
02 20
03 11
04 23
06 0F
07 05
08 80
09 1E 0A 48 4C 00 00 13 14 14 18
0E FF
0F 00
10 FF
11 34
12 17
15 20
16 40 00 00 00
17 16
1A 00
1B 00
1C 02
1D 10 00 // Refittable cargo classes
1E 00 00 // Non-refittable cargo classes
1F 60 B3 0A 00