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2 * 19 04 0A 9F 01 00 DC "Catfood Mine" 00
3 * 28 00 0A 09 01 00 // action 0 for industry
08 00
09 00
10 01 09 // cargo types accepted
17 02
18 02
19 D0
1A 00 00 00 00
1F 00 DC // text string to use for name
21 40 // callback flags
- another action 4 to set the ID and contents of text string for the cargo-sub type
- an action 3 and variational action 2 chain referencing the ID of the text string
However I am being very dense and can't figure out the logic of the variational action 2 (or how to terminate it). I am modifying the default coal mine as a learning exercise, I haven't defined any layouts or real sprites for this industry.
Apologies if I am being extra-dim about this, can't seem to shake off jet lag
