I thought somthing was funky with my PC for abit there

Looks impressive. I'm going to watch this for a bit to see PBS put to use.
Moderator: OpenTTD Developers
i use combos when theres an intersection just after the station, otherwise they are exit signalsPloes wrote:That kinda thing is only really going to work with PBS.
Plus I'm a big confused because you seem to be using Combo-Pre-singles when they should be Exit-Pre-signals on the way into stations, unless I'm missing something lol.
This is my works on your network. It is really a mess and there´s still lots of things to do, specially in layout desing. 5 trains crashed during works, but everything is fine right now. Most of the work has been around Wrondingwood, which has 4 entrances and 2 exits right now. I also created a new north-south corridor which takes many traffic passing thorough or around Wrondingwood. I also worked a little bit on Tutown (which has some spare platforms right now; only needs 4 or 5), and also worked around Hanley East, changing the entrance patern, with 3 differente entrances right now, with no need to add more exits.rEXpert wrote:Heres a save I made a while ago. Its got 189 trains all in gridlock, which I was never able to keep from happening. Good luck to you trying to fix itIt has no grfs in use.
I´m amazed how you did that in only 5 yearsMackensen wrote:I took my own stab at Desert Rail's spaghetti. Instead of de-centralizing the network, I kept Wrondingwood as the hub but constructed a four-line ring road around it to manage traffic. I also added some north-south connectors at the sides to take non-Wrondingwood traffic out of the system.
Traffic is still a little slow at the center, but it doesn't jam anymore.
Edit: Made with nightly r14359 to take advantage of PBS.
Yes this station is uglyG-Tus wrote:Hey,
Just began playing OpenTTD and started using repetitive signalling on railroads to make it possible for multiple trains to use it.
However, my style of building is not very efficient and I don´t really know how to improve, so if someone could help me, thanks in advance.
The attached savegame is without NewGRFs, rivers not working properly but I don´t bother.
Trains are kind of locking up at Hilversum Valley.
Hilversum Valley used to be a RoRo, like the other bigger stations, but that didn't work very well. Neither does this but.... oh well.
Thanks,
G-Tus
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