
A bug in new alpha the scenario editor does not work it gives me fatal error when trying to create scenario

I run MS-DOS version
Moderator: TTDPatch Moderators
It doesn't describe all the switch values however.// With `moretownstats' (no command line switch) additional statistics are displayed in town information windows.
moretownstats on
// `tgractstationexist' (no command line switch) defines how much the existence of active stations increases the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range -128..127. Default 5.
tgractstationexist 5
// `tgractstations' (no command line switch) defines how much each active station increases the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 10.
tgractstations 10
// `tgractstationsweight' (no command line switch) defines how effectively active stations contribute to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 55.
tgractstationsweight 55
// `tgrfizzydrinksinoptim' (no command line switch) defines the optimum population per each 2 incoming fizzy drinks in the toyland climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 30.
tgrfizzydrinksinoptim 30
// `tgrfizzydrinksinweight' (no command line switch) defines how effectively incoming fizzy drinks contribute to the growth rate of a town in the toyland climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 30.
tgrfizzydrinksinweight 30
// `tgrfoodinmin' (no command line switch) defines the minimum food requirement of towns in snow-covered or desert areas, in population per 2 tons of incoming food (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 80.
tgrfoodinmin 80
// `tgrfoodinoptim' (no command line switch) defines the optimum population per each 2 tons of incoming food (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrfoodinoptim 20
// `tgrfoodinweight' (no command line switch) defines how effectively incoming food contributes to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 30.
tgrfoodinweight 30
// `tgrgoodsinoptim' (no command line switch) defines the optimum population per each 2 crates of incoming goods (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrgoodsinoptim 20
// `tgrgoodsinweight' (no command line switch) defines how effectively incoming goods contribute to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 20.
tgrgoodsinweight 20
// `tgrmailinoptim' (no command line switch) defines the optimum population per each 2 bags of incoming mail (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 25.
tgrmailinoptim 25
// `tgrmailinweight' (no command line switch) defines how effectively incoming mail contributes to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 10.
tgrmailinweight 10
// `tgrmailoutweight' (no command line switch) defines how effectively transported mail contributes to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 10.
tgrmailoutweight 10
// `tgrpassinmax' (no command line switch) defines the maximum number of incoming passengers that can affect growth of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..65535. Default 5000.
tgrpassinmax 5000
// `tgrpassinweight' (no command line switch) defines how effectively incoming passengers contribute to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 40.
tgrpassinweight 40
// `tgrpassoutweight' (no command line switch) defines how effectively transported passengers contribute to the growth rate of a town (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 40.
tgrpassoutweight 40
// `tgrsweetsinoptim' (no command line switch) defines the optimum population per each 2 bags of incoming candy (sweets) in the toyland climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrsweetsinoptim 20
// `tgrsweetsinweight' (no command line switch) defines how effectively incoming candy (sweets) contributes to the growth rate of a town in the toyland climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 20.
tgrsweetsinweight 20
// `tgrtownsizebase' (no command line switch) defines the base number of town buildings for the calculation involving `tgrtownsizefactor' (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 60.
tgrtownsizebase 60
// `tgrtownsizefactor' (no command line switch) defines how much the size of a town influences its growth rate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 63 (i.e. 25% influence).
tgrtownsizefactor 63
// `tgrwaterinmin' (no command line switch) defines the minimum water requirement of towns in desert areas, in population per 2 tons (2,000 liters) of incoming water (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 80.
tgrwaterinmin 80
// `tgrwaterinoptim' (no command line switch) defines the optimum population per each 2 tons (2,000 liters) of incoming water in the sub-tropical climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrwaterinoptim 20
// `tgrwaterinweight' (no command line switch) defines how effectively incoming water contributes to the growth rate of a town in the sub-tropical climate (see the docs for more information). Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 30.
tgrwaterinweight 30
// `towngrowthratemax' (no command line switch) defines the maximum growth rate of towns, in new houses per century. Active only if `towngrowthratemode' is set to 2. Range 10..4800. Default 960.
towngrowthratemax 960
// `towngrowthratemin' (no command line switch) defines the minimum growth rate of towns, in new houses per century. Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 20.
towngrowthratemin 20
// `towngrowthratemode' (-YT) makes it possible to define rules for the calculation of the growth rate for towns. Mode: 0 - TTD original, 1 - TTD extended, 2 - custom. See the docs for more information.
towngrowthratemode off
// `townminpopulationdesert' (no command line switch) defines the minimum population to which towns in desert areas can grow even without food and water supplies. Active if `towngrowthratemode', `towngrowthlimit' or `generalfixes' is enabled. Range 0..255. Default 60.
townminpopulationdesert 0
// `townminpopulationsnow' (no command line switch) defines the minimum population to which towns in snow-covered areas can grow even without food supplies. Active if `towngrowthratemode', `towngrowthlimit' or `generalfixes' is enabled. Range 0..255. Default 90.
townminpopulationsnow 0
// `enhancegui' (-YG) enhance the user interface. Range 0..15. Default 0.
enhancegui 0
// `manualconvert' (-Ym) allow manual track type conversion by placing new tracks over existing tracks.
manualconvert on
// `morecurrencies' (-XC) allow more currencies. Parameter: Exchange ratio for custom currency CUS * 1000.
morecurrencies 0
// **** New switches ****
// `newagerating; (-Ya) makes station ratings more tolerant to vehicle ages. Now wagons can be up to 21 instead of 3 years old.
newagerating on
Yes, Marcin really did go overboard with these switches. I think once we get a set of "good" values, I'll give three or four different choices that set all switches, as well as one settings where you can set all switches like you propose above. That probably won't happen for a while though. For now, I think you should just not write these switches in the .cfg file, the defaults are fine, I guess.SHADOW-XIII wrote:Josef .... one question ... I know it can be harder to do for you but it will be a lot easier for all users (and tools) ...
maybe all those 'town' switches can be replaced by this one
moretownstats 1 2 3 4 5 6 18 67 //..... etc ... everything in one switch ...
please .....![]()
That'll go in the manual. You can read Oskar's page for what the settings do.second things
enhancegui .... could you put more info about it into a // (cfg-in-help)
Yes, that's it.manualconvert ... how does it works ?? makes possible to put a piece of track in existed one ? ... erm does someone knows what for it is ?
The range is zero to 2 billion. Not much point to put it there because there basically isn't a limit.morecurrencies ... can you put info about a range of it into a cfg comment
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