belugas wrote:Last time we discussed about it, we did not liked it, therefor decided not to integrate it
Assuming you;re talking about the TTDPatch version... of course
belugas wrote:It depends what kind of enhancement you are talking about.
If it is the rails that are running on the top of the tunnel entrance, no way.
We talked about it on IRC, I do not have the courage to try to find the conversations on the logs.
But basically, we did not liked the idea nor the look.
plus, once more, we do not have to do everything TTDPatch does, and vice-versa.
considering what 'tunnels' actually are in the game, i can really understand that it would be a heck of a mess trying to get this implemented cleanly! besides it would not really improve the map array. I think what Belugas said is enough to stop any possible discussion - at least he expresses the point very clearly, which
should stop any further discussion
