Error while compiling OpenTTD 0.6.0 beta3

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botcherO
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Error while compiling OpenTTD 0.6.0 beta3

Post by botcherO »

I'm using VSC++ Express 2k5, with DX SDK and MS SDK allready installed, worked nice with 0.5.3.

While compiling, VSC want the file "table\strings.h" which isn't there anymore.

I downloaded the actual repository, but no luck with that.

The file is included with the 0.5.3-Source-Zip, but doesn't compile, too due to a wrong version.

Where do i get the "table\strings.h" file?
Last edited by botcherO on 22 Jan 2008 17:39, edited 1 time in total.
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glx
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Re: Error while compiling OpenTTD 0.6.3 beta3

Post by glx »

It is generated when language files are compiled.
botcherO
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[Fixed]

Post by botcherO »

VS missed a explicit path to one of the MS SDK Libraries. I corrected it, now it compiles! :lol:

Thanks!
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SirkoZ
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Re: Error while compiling OpenTTD 0.6.3 beta3

Post by SirkoZ »

And I was just gonna say - no wonder you're getting errors, 0.6.3 isn't even out yet. :mrgreen:
botcherO
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Re: Error while compiling OpenTTD 0.6.0 beta3

Post by botcherO »

Sorry, my mistake. Of course its 0.6.0 beta3.
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Bilbo
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Re: Error while compiling OpenTTD 0.6.0 beta3

Post by Bilbo »

Well, some people reported even bugs with version 5.3 or 6.0 ... none of them is out either :)
If you need something, do it yourself or it will be never done.

My patches: Extra large maps (1048576 high, 1048576 wide) (FS#1059), Vehicle + Town + Industry console commands (FS#1060), few minor patches (FS#2820, FS#1521, FS#2837, FS#2843), AI debugging facility

Other: Very large ships NewGRF, Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)
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