Nemesis wrote:Could be, only used TTDpatch for a very short time. But still. I know Never had is not the same as doesn't exist. But if you know how much I played that game, never had is doesn't exist until proofed otherwise.
I just want to know if it can be solved, or not. It's software, made my humans. Humans have errors, software have errors. Big software is never flawless. Accept it.
For mutual understanding: TTDPatch requires the original game (here, it is Transport Tycoon De Luxe) in order to work. The actual executable, in fact.
Dalestan is a developer of TTDPatch. In order to be one, you have to know how the game is made from the inside out.
I do believe Dalestan in this matter.
OpenTTD is built using the code of the original game too.
And I know that this part of the code has almost not changed. I just checked (revision r607 PRE-current r1). Which means that both TTDPatch and OpenTTD have the same behaviour.
Now... You're asking if it can be fixed/solved.
There is a big difference between fixing a bug and adapting the game the the perception of one individual.
I do not dispute the fact that you do believe there is something fishy. But when thinking about the history of both projects, the number of players who enjoyed and tested both programs for quite a verr long period of time, it is a bit strange that nobody but you noticed it.
So, no, i do not think it must be fixed, since we do not see anything broken.
Unless, of course, you can prove with hard facts that there is indeed a duplicate subsidy in the system.
Savegames, screenshots, everything.
You said yourself that humans make errors. True. On either side of the fence. But the data do not lie. And in this case, personnaly, i do think it is only a matter of perception.