I had a look at your intersections Sir A. Boey ... well, I must say I'm very relieved to discover there is at least two of us here experimenting with one-way roads!
Your intersections are quite spread out though aren't they, which tends to unscramble that essential essence of spaghetti-ness that all dedicated roading engineers are looking for
So if I may suggest - maybe try bringing the roads closer together, and also make the landscape a bit more lumpy - to create plenty of springboards for bridges, and burrows for tunnels - then I think you'll be well on course to hitting the 'sweet spot' when it comes to creating serious traffic chaos!
And yes, I am now attempting the ultimate five-level 'Mother of All Junctions' ... it's proving a bit tricky though as bridges can't cross over each other, darn it! I am also experimenting a bit on the side - with canals - to see if I can create a OTTD version of Venice!
Anyway, I will be sticking all this stuff in the scenario I'm creating, and then I will upload it - and if people feel like it, they can have a break from trains and start playing about with RVs again!
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Hey, thanks for that handy tip about the bridges White Rabbit and Desolator

... I'm using newbridgesw.grf v0.41 by Purno, and that doesn't seem to support the UK Roadset as such. What I get with the parameters are ...
1 = solid yellow line (US Roadset?)
2 = TTRS roads (?)
3 = broken yellow line
However, the TTRS roads are in fact a closer match than what I've used here - the dotted lines now look the same, but the tarmac is a lighter grey than in the UK Roadset. Still, that's quite an improvement, so thanks for that!