Budding Artist
Moderator: Graphics Moderators
Re: Budding Artist
Should I also cater for Concord and the 747? Because tell ya what, they can land there if you got everything default...
Just check that they don't fit in the hangar and I'll give them the necessary facilities, but I don't think they're that large.
EDIT: Ok, yeah, I had my moan... disregard it completely. But do check those sizes please.
That absurdly short runway has caused my pilots to aim short of the aiming markers, kinda defeating their point... They've made nasty dents in my runway, as well as some very close calls, one of the larger aircraft putting down on the very beginning of the runway, and stopping pretty close to the other end too...
I only had to repair the runway in one place, a rather hard landing that was, could have been a disaster, but narrowly avoided, but it gave my emergency vehicles a good excuse to go out.
Just check that they don't fit in the hangar and I'll give them the necessary facilities, but I don't think they're that large.
EDIT: Ok, yeah, I had my moan... disregard it completely. But do check those sizes please.
That absurdly short runway has caused my pilots to aim short of the aiming markers, kinda defeating their point... They've made nasty dents in my runway, as well as some very close calls, one of the larger aircraft putting down on the very beginning of the runway, and stopping pretty close to the other end too...
I only had to repair the runway in one place, a rather hard landing that was, could have been a disaster, but narrowly avoided, but it gave my emergency vehicles a good excuse to go out.
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- 1980s airport wip 3.PNG (12.15 KiB) Viewed 1236 times
- athanasios
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Re: Budding Artist
I suggest utilising Lt gable's hangar, it is very retty.
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- Lt gable
- Traffic Manager
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Re: Budding Artist
well the hangar i posted is part of my new small airport, i won't accept to let someone else using it without modifications.
here's what the hangar belongs to (the runways were randomized by Zimmlock.):
here's what the hangar belongs to (the runways were randomized by Zimmlock.):
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- airport preview.PNG (7.21 KiB) Viewed 1183 times
there are things known and things unknown and in between are the doors.
Re: Budding Artist
LtGable: Very nice. Would you consider creating the other 3 rotations of the buildings. My new NewGRF airports feature for OTTD allows rotation of the airports, but it does need graphics drawing for each rotation.
It would also be very nice to have a future style for the small airport. Then I can create a newgrf that uses normal graphics for 1920-1970 say, then this concrete one for 1970-2025, and something futuristic for later years.
Examples of the rotated airports in this thread: http://www.tt-forums.net/viewtopic.php?p=620274#p620274. The commuter airport is a rotation of its normal angle. Currently, due to graphics not yet existing, the small and large do not have alternative angles.
It would also be very nice to have a future style for the small airport. Then I can create a newgrf that uses normal graphics for 1920-1970 say, then this concrete one for 1970-2025, and something futuristic for later years.
Examples of the rotated airports in this thread: http://www.tt-forums.net/viewtopic.php?p=620274#p620274. The commuter airport is a rotation of its normal angle. Currently, due to graphics not yet existing, the small and large do not have alternative angles.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
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Want to organise your trains? Try Routemarkers.
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Firework Photography
Re: Budding Artist
You'd better duck if you hijack my thread like that!May I duck?![]()

Re: Budding Artist
now I love zimmlock's work on that! 

The occasional look back at your past can teach you a great many things...
- athanasios
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Re: Budding Artist
I like all different new airport graphics and I suppose all will make it into the game as different liveries.
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