3D models "factory"
Moderator: Graphics Moderators
Re: 3D models "factory"
Nice! I would love to see how this detail transfers to the game scale, some of the more detailed models dont scale so well...
Re: 3D models "factory"
I've put so many details because of this:
http://lidars.narod.ru/index.files/Page2709.htm
have a look at the last ones
32bpp
\o/
http://lidars.narod.ru/index.files/Page2709.htm
have a look at the last ones

32bpp
\o/
Pattern Exception Success
public static void addAB(int a, int b) {
System.out.println(a+b);
throw new RuntimeException("Successful operation!");
}
public static void addAB(int a, int b) {
System.out.println(a+b);
throw new RuntimeException("Successful operation!");
}
Re: 3D models "factory"
Sorry, but this is no "who is the fastest 3d designer" competitioniagows wrote:3h12min
^^
I hope u enjoy it

Having in mind that the whole OTTD 3D project is developing constantly, but relatively slow, you will see that there is absolutely no need for hurrying up : ). My personal philosophy would be to create quality instead of quantity.
But nonetheless: Nice models, better than my 3D efforts on vehicles.

Like sun is to the dark soil,
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
Re: 3D models "factory"
thanks =)
I'm not putting so many details because lots of then are going to disappear
Now I'll put lots of then \o/
*laughing as a mad scientist* -bakka-
which part should I create more detailed???
should I put more details in the last ones or just create the next ones better???
See ya!
I'm not putting so many details because lots of then are going to disappear
Now I'll put lots of then \o/
*laughing as a mad scientist* -bakka-
which part should I create more detailed???
should I put more details in the last ones or just create the next ones better???
See ya!
Pattern Exception Success
public static void addAB(int a, int b) {
System.out.println(a+b);
throw new RuntimeException("Successful operation!");
}
public static void addAB(int a, int b) {
System.out.println(a+b);
throw new RuntimeException("Successful operation!");
}
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