Future Set Toyland Replacement

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How would you like to see the Class 58FV (Future Version)

Poll ended at 03 Aug 2007 15:07

BR Blue/Yellow
0
No votes
BR Green
0
No votes
Company Colors
2
33%
Stainless Steel
3
50%
ACTS Vos Logistics (see link in: Posted: Sun Jul 29, 2007 9:01 am)
1
17%
 
Total votes: 6

REISCOOL
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Future Set Toyland Replacement

Post by REISCOOL »

:evil: TOYLAND :evil:

Replace with Future

Ground is grayish brown, Water is toxic green
roads are foggy glass, vehicles float over roads
trains are normal rr tracks, then electric then maglev
World wide diesels (in stainless Steel of corse) power normal trains
World (No USA, because most electrics are now scrap here (except acela (might be made))) electrics power
electric trains, the maglevs.......
Last edited by REISCOOL on 29 Jul 2007 14:38, edited 3 times in total.
testing 1 2 4 err... 1 2 3
Why wont BBCode work in my signature!
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Hyronymus
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Re: Replace Toyland

Post by Hyronymus »

Do you have anything more than just an intention? Images, art, whatever?!
REISCOOL
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Re: Replace Toyland

Post by REISCOOL »

I have created (just the sprites in BMP format) a passenger car, mailcar, and diesel/mailcar
they are like older units that carried over to the future.

i'll post the pics (in a zip or rar file) when they are ready to code

are there tutorials for making buildings
testing 1 2 4 err... 1 2 3
Why wont BBCode work in my signature!
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Re: Replace Toyland

Post by Hyronymus »

Not sure abut tutorials for buildings. But may I advise you to post afew screenhots of your work here yet. I think it helps in getting people enthousiastic.
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Re: Replace Toyland

Post by REISCOOL »

Here's what i have so far

Next is a stainless steel streamliner

I need a coder!


Edit: Streamliner is ready for coding
My next post will contain Pic cause it won't load this time
Attachments
Not a face, just windows and a cable
Not a face, just windows and a cable
DieselLCL.jpg (3.03 KiB) Viewed 1961 times
MailcarLCL.jpg
MailcarLCL.jpg (2.09 KiB) Viewed 1964 times
PasscarLCL.jpg
PasscarLCL.jpg (2.12 KiB) Viewed 1965 times
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Re: Replace Toyland

Post by Dave »

Mooted a thousand times before and it never got off the ground.
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REISCOOL
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Re: Replace Toyland

Post by REISCOOL »

Yes Dave Worley, but this time i hope to have it done (finished, uploaded, and ultimatly, downloaded)

My newest train, Diesel Stremliner

Off topic: why wont my new stations work (downloaded ones, not me made) i have ttd patch




:lol: :mrgreen: :arrow: finishes up typing so i can go paint stainless steel electric :!: :mrgreen: :lol:
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DieselLiner.jpg (5.08 KiB) Viewed 1797 times
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Sanchimaru
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Re: Replace Toyland

Post by Sanchimaru »

Reiscool: this is a wrong way to start in many aspects, let me give you some advice about it:

> Title of the topic: You need to be more specific about what the set will be about. Something like "Future climate" or "Toyland > Future climate"

> poll: polls like this are absolutely pointless. It hasn't been the first one like this, at it's not a good presage that until now, none of the sets that have started with a "if I ever finish this set, would someone use it?" poll have ever been finished.
Think about it for a moment: you are doing this set because you like it, not because a lot of people would use it if it's ever finished; don't you?
For that question, you don't need a poll; when you have a finished set, I can tell you that people will download and try it. If they like it ot not, that's another business :)
But don't get lost in wondering what would people in the future do if your set was released.
Use polls to actually hear the opinion of people when you are doubting between some options (like "what colors do you like best for this traincar?", etc.)

> plan: you don't seem to have a plan. A specific plan, I mean. "replace toyland" is too vague, you need to plan first what are you going to replace, what kind of vehicles will appear, what will be the style for the graphics. In resume, you need a tracking table, to check what is already done and what is left, and with pictures of what it ould look like (since you don't have a real referent, pictures of futuristic designs)

> previous works: I think that there have been 2 projects for a toyland > future conversion, plus the existing one in George's site.
Well, to just ignore them and begin a whole new project on your own is not a good idea: because you have no plan. If you had a planned set with a fair tracking table and all your ideas put in order, then I could see it progressing. But as it is now, I have to tell you that it's doomed.

> sprites: you need to improve them, but keep drawing :wink: you will progress if you hear advices from experienced artists.
Also, don't use JPG for the files: it deforms the image, PNG works better.

And I'm talking to you from my own experience: I have seen a lot of projects start the same way you have, and end forgotten in a matter of weeks.
I have started a project myself, the Spain set. The final version hasn't been released yet, so it has a lot of things to be fixed; but it's playable, and very near completion. These are the steps I walked in its creation:

> Before even thinking of start on my own; I worked first for another set. Indeed, you can't arrive and know what to do. I collaborated a lot of time in the Japan set, and eventually in other sets too, so I learned how things work in the process of developing a set.

> I asked for help of experienced members: mainly artists, coders and coordinators. They told me what would I basically need if I was going to start a new set.

> I prepared a tracking table, with information of Spanish locomotives, MUs and traincars. When it was done, krtaylor (who had coordinated the US and Japan sets previously) hosted it for me on his site.
And then, I created a thread in the forum: Spanish trains set. Off course, there was no poll asking if anyone would play with it if it was ever finished :mrgreen: I just invited anyone to join and lend me a hand. And they did. Some of the best artists form the forums came and collaborated with the set.
Eventually, when the set had advanced a lot, a coder named Death came and began releasing versions of the GRF.

> And thus, with a lot of planning and working together with a lot of people, the set has advanced a lot and is nearly done.
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Re: Replace Toyland

Post by Ameecher »

REISCOOL wrote:I need a coder!
Generally, you need a decent amount of stuff before coding begins, having a handful of sprites doesn't qualify.

Take Sanchimaru's advice and also read the Sticky in this forum called "Guidelines to creating a Set" or similar.
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Re: Future Set Toyland Replacement

Post by REISCOOL »

Thanks guys!

i started to make a spreadsheet of the trains (and other vehicles as well) that i want to include in the set


PS: Sanchimaru, i only use jpeg's to post my sprites (the ones not im my uncreated RAR file) on the board. i'm not sure what the file needs to be for coding. (is it PCX or PNG, i use MS paint so all of my "production version" trains are BMP files)

:| Gets offline and goes back to the drawing board (to make more sprites 8) )

EDIT: :idea: i've been drawing mostly passenger stuff. for freight train power, a BR Class 58 is my first choice. (i found a reel Cool pic: http://www.the-siding.co.uk/class58/pages/5814.htm (ACTS Vos Logistics)

see poll for choices
testing 1 2 4 err... 1 2 3
Why wont BBCode work in my signature!
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