There are two new patch options in the "Economy" tab controlling town growth. The first one allows you to change the speed that towns grow, which defaults to TTD's original growth speed. This is about 3 times slower than OpenTTD's previous growth speed. The other options are related to the normal speed by multiples of two, so "Slow" is half the speed, "Fast" is twice the speed, and "Very Fast" is 4 times the speed. "None" means that the town will not grow at all. No new roads or buildings will be built, and buildings will not be rebuilt either.
If town growth is set to none, you can still grow towns using "Fund new buildings", which will use the normal growth speed values. Remember that this isn't actually guaranteed to build houses, just to expand the town, so you may end up with just buildings, just new roads, or a mixture of the two. (This feature will be in the nightly built this evening, not last night's.)
The other patch options allows you to select a proportion of towns that will grow twice as fast as the others. This defaults to 1 in 4, and can be set from none, to 1 in 255. This is based on the town indices, so if set to 1 in 4 this will apply to the first, fifth, ninth etc. towns that you build in the scenario editor.
If you have any comments, suggestions, or complaints, please let me know here.
