Landscape without grid
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Landscape without grid
Good day!
I think a grid now placed in GRF file. Does exists version without grid?
I think a grid now placed in GRF file. Does exists version without grid?
Re: Landscape without grid
Try not to use online translators please.Alver wrote:Good day!
I think a grid now placed in GRF file. Does exists version without grid?
And as an answer to your question (if I understood it correctly): the grid is drawn on the ground tiles, you will have to redraw/edit the original sprites (as found in trg*.grf) to get rid of the grid.
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OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







heh, what a funny conversation.
There is a finished grf file which replaces the standard ground by a ground without this grid.
Its called tempenh.grf and you can just download it there:
http://tt-forums.net/viewtopic.php?p=528046#528046
There is a finished grf file which replaces the standard ground by a ground without this grid.
Its called tempenh.grf and you can just download it there:
http://tt-forums.net/viewtopic.php?p=528046#528046
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Alver
Engineer
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Posts: 41
Well there are available tiles with and without grid, but what about tiles only grid. This wouldn't be difficult to make (not much time to make from original ones), why don't you do it?
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Posts: 14
OctopussyAlver wrote:I think a grid now placed in GRF file. Does exists version without grid?
Posts: 41
Your posts (OK at time of my reading this) are proof of your opposite opinionsOctopussy wrote:I find the contrary : A grid without landscape in the game.

Well there are available tiles with and without grid, but what about tiles only grid. This wouldn't be difficult to make (not much time to make from original ones), why don't you do it?
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Hmm - how about having a toggle in the options menu (the one where things like full detail, full animation, etc are displayed) for turning off all the landscape, including trees, and only showing the grid, buildings, infrastructure etc?
When showing a grid only, it'd probably be faster to draw it in vector form with lines rather than sprites.
When showing a grid only, it'd probably be faster to draw it in vector form with lines rather than sprites.
Thank you and thank for guy, who made it. Thas's what i need!flasher86 wrote:heh, what a funny conversation.
There is a finished grf file which replaces the standard ground by a ground without this grid.
Its called tempenh.grf and you can just download it there:
http://tt-forums.net/viewtopic.php?p=528046#528046
It is for the possibility of building underground/subway or different kind of tunnel in OTTD..Octopussy
Posts: 41Your posts (OK at time of my reading this) are proof of your opposite opinionsOctopussy wrote:I find the contrary : A grid without landscape in the game.
Well there are available tiles with and without grid, but what about tiles only grid. This wouldn't be difficult to make (not much time to make from original ones), why don't you do it?
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Locomotion...Octopussy wrote:It is for the possibility of building underground/subway or different kind of tunnel in OTTD..
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
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