DaleStan might remember my random off-topic "useless bug report", but anyway, I've investigated it further using the stable version 0.5.0, and it turns out it is this GRF file that causes the problem (attached). The GRF file must be loaded before loading the game from the main menu. Loading the GRF file and then applying changes while already in a game will not cause the crash. So far, it's happened for every savegame I've tried.
[move to Problems if appropriate]
Segfault while loading a game
Moderator: Graphics Moderators
Segfault while loading a game
- Attachments
-
- newmaglevw.grf
- (73.69 KiB) Downloaded 146 times
Huh? That grf already has an action 8.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
It's not correct, true, but it is present, and (for better or for worse) accepted by the reference implementation.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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