New Graphics - Blender ".blend" thread (Works In Progress)
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- Ben_Robbins_
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perter1138: If you make it avaliable to have more bales, fields sprites or whatever I will be happy to work on the graphics. I am currently just modelling to replace, rather than make additonal things though.
TagDaze: Ive got a picket fence modelled, and some walls if you want them, although where you inplying you already had some meshes?. Either way, I think a picket fence may be good.
Field-mouse: There straw bales. The ones you see rapped in white are hay bales I suspect. I'll experiement with 1 bale less, and a few other ways, and see what works out.
athanasios: Extra stages would involve coding, Im just replacing existing ones. Tiles 2 and 3 are the same green, the crop is just a different height. I based the differences on the tiles in 'time' rather than 'height'. Crops shoot up quickly to startwith, hence the large step between. Addional tiles would be cool though eventually.
TagDaze: Ive got a picket fence modelled, and some walls if you want them, although where you inplying you already had some meshes?. Either way, I think a picket fence may be good.
Field-mouse: There straw bales. The ones you see rapped in white are hay bales I suspect. I'll experiement with 1 bale less, and a few other ways, and see what works out.
athanasios: Extra stages would involve coding, Im just replacing existing ones. Tiles 2 and 3 are the same green, the crop is just a different height. I based the differences on the tiles in 'time' rather than 'height'. Crops shoot up quickly to startwith, hence the large step between. Addional tiles would be cool though eventually.
Ben
I'd have to model the picket fence... It wouldn't be a problem, but if you already have something done, it saves me some work and it helps the uniformity. So if it's in 3dsmax format, yes please.Ben_Robbins_ wrote:TagDaze: Ive got a picket fence modelled, and some walls if you want them, although where you inplying you already had some meshes?. Either way, I think a picket fence may be good.
Athanasios... It's the lighting, but I'll see what I can do.
- Field-Mouse
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Ahh I see.. I dont really know what "straw" means, other then the "stem" of whatever plant.. or the tool for drinking... Anyways, if its not hay it makes perfect sense why I felt confused.Ben_Robbins_ wrote: Field-mouse: There straw bales. The ones you see rapped in white are hay bales I suspect. I'll experiement with 1 bale less, and a few other ways, and see what works out.

Its looking good anyways! But do that experiment with one bale less..

- Ben_Robbins_
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Brupje: Thanks!
TagDaze: the fence is attached.
Ive attached a set of different rendes with differnet amounts and layouts of bales, and differnt sizes, and with them stacked and not stacked. I havnt done them layed in lines cause it doesnt really look good tiled.
TagDaze: the fence is attached.
Ive attached a set of different rendes with differnet amounts and layouts of bales, and differnt sizes, and with them stacked and not stacked. I havnt done them layed in lines cause it doesnt really look good tiled.
- Attachments
-
- Picket Fence.rar
- A .max file
- (26.32 KiB) Downloaded 188 times
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- Bale Combos.rar
- (825.81 KiB) Downloaded 225 times
Ben
- mexicoshanty
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I think nr. 4 is the best as well.
here in holland farmers roll round bales of hay, that get packaged in plastic on site.
But might be too modern to use in 1950 though
here in holland farmers roll round bales of hay, that get packaged in plastic on site.
But might be too modern to use in 1950 though

- Attachments
-
- round bales of hay
- hooibalen.jpg (19.95 KiB) Viewed 3887 times
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
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ben i noticed you posted a link to my list, where is the last post with the excel file?
nvm found it
http://www.tt-forums.net/viewtopic.php? ... start=1640
ill update the list from there till here....
nvm found it
http://www.tt-forums.net/viewtopic.php? ... start=1640
ill update the list from there till here....
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- Tycoon
- Posts: 1534
- Joined: 14 Mar 2006 12:46
- Location: Netherlands
-
- Tycoon
- Posts: 1534
- Joined: 14 Mar 2006 12:46
- Location: Netherlands
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- Tycoon
- Posts: 1534
- Joined: 14 Mar 2006 12:46
- Location: Netherlands
http://www.tt-forums.net//files/small_airport_992.png
planes need better rendering, the airport looks great (bit gray but anyway)
also the runway and grass needs better texture imo, maybe add radar and other stuff as well...???
planes need better rendering, the airport looks great (bit gray but anyway)
also the runway and grass needs better texture imo, maybe add radar and other stuff as well...???
- Born Acorn
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Good old wikipedia - wrong as usual.brupje wrote:Correct, 1941 according to wikipediaBorn Acorn wrote:It's a small airport, and the small airport is designed pre 1920. I don't think they had radar then.
The British invented a working radar system in 1935 (the principle having been shown earlier by many scientific groups worldwide), and it was used operationally as a key component of the air defense in the Battle of Britain (1940).
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
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Want to organise your trains? Try Routemarkers.
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Firework Photography
- Born Acorn
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- Tycoon
- Posts: 1534
- Joined: 14 Mar 2006 12:46
- Location: Netherlands
- Born Acorn
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- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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- Field-Mouse
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