How to use new graphic set in openn ttd
Moderator: Graphics Moderators
How to use new graphic set in openn ttd
Hello, i need help. I cant get new graphic set to function in open ttd, i have put the new sets in the data folder (in open ttd) edited the openttd.cfg file in the opent ttd folder. But in the gameplay window is there none possibilty to do changes (see picture). !! I'm an old man (46)who likes this game but i need some help. Take contact
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- Picture of Newgrfs settings
- newgrf.jpg (88.22 KiB) Viewed 2602 times
That pretty little red square does nothing[0] and means nothing. Ignore it.
That said, none of those GRFs work in 0.4.8; use the latest nightly or MiniIN if you want your newgrfs to work.
[0] Nothing except confuse newbies to no end, that is.
That said, none of those GRFs work in 0.4.8; use the latest nightly or MiniIN if you want your newgrfs to work.
[0] Nothing except confuse newbies to no end, that is.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
actually, loading the usset and dbsetxl simultaniously gives some problems as well. i guess it's usually one graphic set at a time.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

<orudge> make love to me while I surf, dear lobster

<orudge> make love to me while I surf, dear lobster
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