comrade-max wrote:.... or you could possibly with the new map array in a few years have a dragable truck stop which added bays as you dragged
This does not depend on the new map array.
richk mentioned something(not in the near future) about supporting such features (loading areas, airports) through newgrfs .
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
that would be so good, i say this because it seems the logic the way that a train will fill an empty platform seems to work better than the equivelent for RVS
so nobody knows whos working on it, how long theyve bin working on it, or whethere they are actually working on it or have just told someone who we dont know that they themselves who we also dont know are working on it
I would rather ask : Is there REALLY somebody working on trams?
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter. He he he he
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