http://www.tt-forums.net/viewtopic.php?t=14722Hazelrah wrote:Also, I couldn't find links for:
PNGMap
Mini Integrated Nightly [discontinued 31/12/2006]
Moderator: OpenTTD Developers
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
This refers to the small part of my Planeset patch that is not yet in the trunk - http://www.tt-forums.net/viewtopic.php?t=24172 and also a small patch that I sent Richk67 to make Planeset fully compatible with his new airports. I have added the link to the wiki.Hazelrah wrote:Also, I couldn't find links for:
PlanesetMiniIN specials (was that talked about in this topic?)
Speed signs
Does anyone know if the speed signs have been taken of mini IN 5311 as i cant find the icon for them anymore.
Re: Speed signs
As http://svn.openttd.org/cgi-bin/trac.cgi ... atches.txt says the status is pending. So it is currently not in.Ramos wrote:Does anyone know if the speed signs have been taken of mini IN 5311 as i cant find the icon for them anymore.
Re: Speed signs
Yes, this is true. I have not included Speed Signs as it does not work with YAPF, and is unpredictable for network games.gigajum wrote:As http://svn.openttd.org/cgi-bin/trac.cgi ... atches.txt says the status is pending. So it is currently not in.Ramos wrote:Does anyone know if the speed signs have been taken of mini IN 5311 as i cant find the icon for them anymore.
My preference once I get time is to convert Speed Signs into a priority system, so each train can be allocated a priority (0-3 or 0-7), and it routes via tracks with the same priority. This way, there is no speed limit to set, and so it should work happily in network games.
However, the drawback is that it will entail a change in the train's vehicle structure to give it a priority.
I will work on this with KUDr, so it works with YAPF.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
do you want to add improved transparency options in the MiniIN?
i have to change the behaviour of the X key because now toggle the transparency (and i want to set/reset trasnparency instead)
here is the diff of the r5328
i have to change the behaviour of the X key because now toggle the transparency (and i want to set/reset trasnparency instead)
here is the diff of the r5328
- Attachments
-
- transparency_5328.diff
- (17.04 KiB) Downloaded 222 times
richk67,
So as I mentioned in my Signal Auto-completion update (see here), I had to move HasSignalAgainstTrackdir() to a different file. This will probably cause your next sync to be a bit of a hassel. I'm not exactly sure how you handle these things, but one way that you could handle it is just take the Auto-completion code out completely before syncing and I'll make a new patch then.
-Hazelrah
So as I mentioned in my Signal Auto-completion update (see here), I had to move HasSignalAgainstTrackdir() to a different file. This will probably cause your next sync to be a bit of a hassel. I'm not exactly sure how you handle these things, but one way that you could handle it is just take the Auto-completion code out completely before syncing and I'll make a new patch then.
-Hazelrah
Or just be quite carefulmart3p wrote:Well it might be even more of a hassle...Hazelrah wrote:This will probably cause your next sync to be a bit of a hassel.
Due to peter1138 adding more Planeset patch stuff to the trunk you will need to revert r5143 before you next do a sync.

OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Alright, as you might have seen, I've got the Signal GUI up and going. I actually have integrated it into the MiniIN and it works fine with PBS. But it also requires a bit of a change to the Signal Auto-Completion patch. I really think that the two patches should go into the MiniIN seperatly for record keeping reasons and because I've found so very many many mistakes in the process of trying to integrate it into the MiniIN.
So here is the update for just the Signal Auto-Completion patch (r5342 - Actually newer than the one in the Auto-Comp topic). Once that's patched in, I'll make a patch for the Signal GUI.
-Hazelrah
So here is the update for just the Signal Auto-Completion patch (r5342 - Actually newer than the one in the Auto-Comp topic). Once that's patched in, I'll make a patch for the Signal GUI.
-Hazelrah
- Attachments
-
- AutoComplete_MiniIN_5342.patch
- Signal Auto-Completion update that allows the Signal GUI patch to be installed.
- (3.96 KiB) Downloaded 228 times
if you are interested, i've bugfixed the patch for improved transparency and changed the behaviour for the X key so it's better... here is the topic: http://www.tt-forums.net/viewtopic.php?t=25481
Small bug
Found a small bug.
When you select toyland->start new game, sea color changes O_o
(lower part of the image)
MiniIN r5323
When you select toyland->start new game, sea color changes O_o
(lower part of the image)
MiniIN r5323
- Attachments
-
- Immagine3.png (158.22 KiB) Viewed 8322 times
Richk67, here is a MiniIN patch with the changes needed to support Planeset 1.5. While testing, I also noticed that the Osprey still can't be built in helidepots and helistations. I have also included the change that corrects this.
Edit: attachment deleted 24/06/06. A new patch is in my latest post.
Edit: attachment deleted 24/06/06. A new patch is in my latest post.
Last edited by mart3p on 24 Jun 2006 10:54, edited 1 time in total.
-
- Transport Coordinator
- Posts: 340
- Joined: 06 Feb 2006 23:58
Here's an update for the Copy&Paste Patch, to reflect the latest changes.
->Directly applies to MiniIN rev 5345.
Changes:
DONE-> Bugfix: Convert Depots/Tunnels/Bridges too
DONE-> Bridge end out of selection at "copy time"
DONE-> Tunnel end out of selection at "copy time"
DONE-> estimate Costs more exact(at all
)
DONE-> Choose to _copy_: Own stuff
DONE-> Choose to _copy_: Road
DONE-> Choose to _copy_: Rail
The new copypaste.grf is attached, as this wont be included within the .patch file.
->Directly applies to MiniIN rev 5345.
Changes:
DONE-> Bugfix: Convert Depots/Tunnels/Bridges too
DONE-> Bridge end out of selection at "copy time"
DONE-> Tunnel end out of selection at "copy time"
DONE-> estimate Costs more exact(at all

DONE-> Choose to _copy_: Own stuff
DONE-> Choose to _copy_: Road
DONE-> Choose to _copy_: Rail
The new copypaste.grf is attached, as this wont be included within the .patch file.
- Attachments
-
- copypaste_grf_v5.zip
- (2.88 KiB) Downloaded 490 times
-
- copy_paste_rev5345_MiniIN_update.patch
- (25.55 KiB) Downloaded 257 times
Richk67, here's (another) update to my Planeset 1.5 patch. I've cleaned up the code that allows the Osprey to be built in Helidepots and Helistations.
- Attachments
-
- Planeset_1_5_MiniIN_r5350.patch
- (2.22 KiB) Downloaded 183 times
As far as I can see, it is a problem with the environment of your setup... and MiniIN is now r5350 (ish)... r4593 is nearly 750 revisions out of date. The old style MiniIN is not supported (and even the current one depends on my available time.)ruyasan wrote:So no updates to fix the osx problem? (posted on the last page)
The person who originally reported it included a cause too...
Try downloading the latest from http://nightly.openttd.org/MiniIN/files. Like the nightlies, this is built for all environments, so just pick the one you want.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
I found something odd on the MiniIN (r5323):
When I give my trains the following orders:
It will not full load, unless the station has enough (coal in this case) to fill up the entire train.
Is this a bug or a feature I not yet understand?
When I give my trains the following orders:
Code: Select all
1. Go to Station (full Load of train)
2. Go to unload Station
Is this a bug or a feature I not yet understand?
Don't panic
Who is online
Users browsing this forum: No registered users and 17 guests