New Graphics - Blender ".blend" thread (Works In Progress)
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- Crazy Vaclav
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That may have been me...sorry...i messaged born acorn (on some asumption that he new about the site), but i was...am still tring just to stick 1 link at the top of all the sub sections taking you to the editable pages.... (requested by off the rails) I dont have an account...so highly lightly it was me.. but yeah...if someone else could try to do it that would be cool. Do i loose a brownie point?
Aracirion: Thats cool, now where do we upload the files to, or is there not one single place?
Aracirion: Thats cool, now where do we upload the files to, or is there not one single place?
Last edited by Ben_Robbins_ on 05 May 2006 20:40, edited 1 time in total.
Ben
- Crazy Vaclav
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Why not just use this page?
http://wiki.openttd.org/index.php/GFXDev:Main_Page
I like the idea, but it doesn't look very good, it ruins the contents table, for exampel.
http://wiki.openttd.org/index.php/GFXDev:Main_Page
I like the idea, but it doesn't look very good, it ruins the contents table, for exampel.
Last edited by Crazy Vaclav on 05 May 2006 20:43, edited 1 time in total.
- Ben_Robbins_
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Just think it would be easier if the title of the sections in the new grpahics page took you straight there... but i cant do it...so if no one else wants it...meh
Yes it looked terrible, so i emailed born acorn to see if someone who new what they were doing could sort it out...
Yes it looked terrible, so i emailed born acorn to see if someone who new what they were doing could sort it out...
Last edited by Ben_Robbins_ on 05 May 2006 20:44, edited 1 time in total.
Ben
SecondedCrazy Vaclav wrote:Why not just use this page?
http://wiki.openttd.org/index.php/GFXDev:Main_Page
I like the idea, but it doesn't look very good, it ruins the contents table, for exampel.
Wiki wrote:Enhanced GFX replacement - This page is a compilation of the following sub sections
- Ben_Robbins_
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Im awair its a compilation of the following sub sections, hence i tried putting a link on the top of the sub section, hopeing it would then appear in the enhanced gfx replacement page....
The only reason i left it there, is because i was hopeing i could sort it today...it was soon to be sorted hopefully..
Is it really that bad?....Shall I go castrate myself to show my remorse? I just felt it would be easier to link straight to the pages the 'Enhanced GFX replacement' page is referenceing, and evendently so did off the rails, so i tried to do something and failed...big deal..man. Ease up, noone got nuked.
The only reason i left it there, is because i was hopeing i could sort it today...it was soon to be sorted hopefully..
Is it really that bad?....Shall I go castrate myself to show my remorse? I just felt it would be easier to link straight to the pages the 'Enhanced GFX replacement' page is referenceing, and evendently so did off the rails, so i tried to do something and failed...big deal..man. Ease up, noone got nuked.
Ben
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If we can get it to look like this:
Industrial Buildings (Link)
Then I am all for it, but the link is just too long.
Industrial Buildings (Link)
Then I am all for it, but the link is just too long.
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The houses are great! It reminds me of something though: we should all do the trees the same way!! I for my part used lsystem, I wouldn't mind another solution though.
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- Born Acorn
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- Born Acorn
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Meush and Crazy: I come with a peace offering....
This building is mighty strange...but ive modeeled it to be like the origianl at present... To Justify its instabilty; round the back is 1 solid main section on wich all the containment blocks connect two, and in reality i see it as a designers attempt to show the stresses on a sterdy structure...so i made the base to look quite solid in contrast.
It would be easy now to remove/move some of the sections around to make it way more stable...but different people would maybe prefer it differently, with alikeness to the original not being as inportant to some.
So...feedback on this one is really needed, to deside what to do to this excentric composition...
This building is mighty strange...but ive modeeled it to be like the origianl at present... To Justify its instabilty; round the back is 1 solid main section on wich all the containment blocks connect two, and in reality i see it as a designers attempt to show the stresses on a sterdy structure...so i made the base to look quite solid in contrast.
It would be easy now to remove/move some of the sections around to make it way more stable...but different people would maybe prefer it differently, with alikeness to the original not being as inportant to some.
So...feedback on this one is really needed, to deside what to do to this excentric composition...
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Ben
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According to http://www.chrissawyer.com its based on a real building, probably in Glasgow (where he lives)
I can't find any photos of it, so It must have been one of those reference books ones.
Anyway, great work. The more original buildings that can be faithfully replaced, the game will stay true to its originality.
I can't find any photos of it, so It must have been one of those reference books ones.
Anyway, great work. The more original buildings that can be faithfully replaced, the game will stay true to its originality.
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