Sizes: 12,5x12,5 per tile???
Moderator: Graphics Moderators
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- Engineer
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- Joined: 03 May 2006 17:19
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- Engineer
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- Ben_Robbins_
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- Location: Abu Dhabi, UAE
Costas: Animated graphics is 5.0 on the wiki rating thing of graphics. http://wiki.openttd.com/index.php/Tile_ ... raphics%29
The large maps 2048-2048 are pretty dam huge...to pan across them takes long enough let alone track laying.
DBC: If you make your airport tileable, then it could be made bigger by multipling all your elements. (Is there any progress on the model?)
The large maps 2048-2048 are pretty dam huge...to pan across them takes long enough let alone track laying.
DBC: If you make your airport tileable, then it could be made bigger by multipling all your elements. (Is there any progress on the model?)
Ben
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- Engineer
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That's the approach i'm going to take, there's no progress as such, but i'm working on a couple of different versions, problem with tileability is that all the stands have to be connected to the terminal and i'd like the terminal to look like it isn't modular, have to strike a compromise somewhere I suppose, will try and post up another shot tomorrow.
Still i'd like to get this done, i'm a games design student you see, and this would look cracking in my portfolio if I could say that I had some graphics in a published game.
DBC
Still i'd like to get this done, i'm a games design student you see, and this would look cracking in my portfolio if I could say that I had some graphics in a published game.
DBC
- Ben_Robbins_
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heheh cool! i hope u dont forget openTT when u become famous and dont make any more graphics for us! and yes, i think anything you do esp related to ur line of work is a bonus, great for CV!DeathByCake wrote: Still i'd like to get this done, i'm a games design student you see, and this would look cracking in my portfolio if I could say that I had some graphics in a published game.
DBC
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In the real world larger airports/searports ARE bigger than small towns.Ichi wrote:That would mean the airports will get bigger than some towns, which would look quite weird, so I think we need to have bigger towns, thus bigger maps.
On the matter of ships, to give a sense of scale I took the pic with many ships on it, assumed the biggest was indeed the Knock Nevis (it matches the pictures), and drew a 12.5m tile (green) and a 25m tile (magenta) onto it to give an idea of scale.
Edit: Also I created a scale "model" of the Knock Nevis in OTTD out of a station, and put a train and a bus in there for scale.
As you can see, it would be rather big.

- Attachments
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- Green tile = 12.5 * 12.5
Magenta tile = 25 * 25 - allships.jpg (27.54 KiB) Viewed 3719 times
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- Knock Nevis to scale in present OTTD
- Clipboard01.jpg (53.12 KiB) Viewed 3716 times
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