I guess it won't be included untill 0.5 or something. But a progress update reporty thing would be nice.

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I have been fiddling around with openttd.gpmi a bit, it is actually meant to make OTTD fully modular but now it is just for creating AI scripts. But the AI is still as smart as it's programmer (trust me, I knowrichk67 wrote:Last I knew was that a whole new API was being designed (and coded) to allow user-created scripts to hook into and control the AI. Look for info about the GPMI. Its certainly not going to make 0.5.0.
OK thanks for the info. I was hoping that I could build a new rail AI with it.TrueLight wrote:To comment on richk67: it is 100% ready and tested, so in fact it could be merged to the current trunk. Only I refuse to do it, and no other dev seems interesting in doing the job. The patch for it is freely available via the URL above.
That town had a population of 1537 at the beginning of the game so there's nothing wrong with itFinaldeath wrote:Also, oddly enough, the second screenshot shows the AI building within a town < 1500 population
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