gagarin: That would be because svn's diff command doesn't include extra files (like all the subs code) unless you ask it to...Init wrote:I tried this patch against a fresh checkout of rev 3778, and while the patch applies cleanly, the build fails miserably, with many complaints that it cannot find subsidiaries.h.
Subsidiaries management (latest build: r7213)
Moderator: OpenTTD Developers
Melt with the Shadows,
Embrace your destiny...
Embrace your destiny...
I know., I just forgot to add them ...
Here is a new diff file.
It's done to r3795, but this release doesn't work (assert error).
r794 is working and the patch ist ok for that version, too.
Here is a new diff file.
It's done to r3795, but this release doesn't work (assert error).
r794 is working and the patch ist ok for that version, too.
- Attachments
-
- subsidiaries.r3795.diff
- (142.29 KiB) Downloaded 277 times
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
I've also noticed that you can change and remove signals on a subsidiaries tracks, but not place them.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
I have other issues too, one that bugged me a lot yesterday when I played was that different subsidiaries do not have access to the same vehicles. If I accept a prototype offer as company A, it is not available to company B, even though company B is a subsidiary of company A or vice versa. I find this really annoying.
I found another bug when returning from subsidiaries patch (based on nightly r3755) to latest nightly r3833. The AI controlled ALL my road vehicles, but there was NO AI in the game. The computer stopped my trucks and when the facility was free again, it re-started the trucks. Very annoying. But it's still a GREAT patch.
EDIT: savegame attached
EDIT: savegame attached
- Attachments
-
- Internetspiel (vor dem restart).sav
- This is the savegame where the error occours
- (499.84 KiB) Downloaded 204 times
moe moe pipebomb
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
subsidiary save games are not suposed to be loadable by a non-subsidiary version of the game. if you load it, all your subsidiaries will most likely turn into seperate AI players.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
NARF 
If you would have loaded the savegame you would see the all subsidiaries where merged to the mothers company BEFORE saving with subsidiary patch and reloading in latest nightly w/o the patch. so, when thinking LOGICAL (one of my strenghts) the is NO subsidiary and so there is NO COMPANY TURNED INTO AI. or am I wrong

as you may see, the first truck was stopped (BY THE AI) and all following line up behind... when I restart it the AI stops it again INSTANTLY. but it is MY truck...

If you would have loaded the savegame you would see the all subsidiaries where merged to the mothers company BEFORE saving with subsidiary patch and reloading in latest nightly w/o the patch. so, when thinking LOGICAL (one of my strenghts) the is NO subsidiary and so there is NO COMPANY TURNED INTO AI. or am I wrong

as you may see, the first truck was stopped (BY THE AI) and all following line up behind... when I restart it the AI stops it again INSTANTLY. but it is MY truck...
moe moe pipebomb
multistop? /me thinks /me has to check the wiki? but I kind of "load-balanced" my amount of trucks. there will at max be 2 trucks waiting in front of the facility. /me is annoyed... is there any way to disable this multistop-feature?
EDIT: I kind of worked around by extending the involved truck station by another 3 facilities. seems multistop works fantastic now
before it didn't (2 facilities in another savegame and all trucks lined up up in front of facility A while B was empty...)
EDIT2: @bobingabout
sorry when I said something that could have sounded angry about you. I was just a bit angry about your answer because you didn't take a look at the savegame. but it's my fault, too. I could have told in my first posting, that all companies where merged into one BEFORE i got back to latest nightly w/o subsidiaries patch... BIG SORRY
EDIT: I kind of worked around by extending the involved truck station by another 3 facilities. seems multistop works fantastic now

EDIT2: @bobingabout
sorry when I said something that could have sounded angry about you. I was just a bit angry about your answer because you didn't take a look at the savegame. but it's my fault, too. I could have told in my first posting, that all companies where merged into one BEFORE i got back to latest nightly w/o subsidiaries patch... BIG SORRY
moe moe pipebomb
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
its ok, i'm kind of at work, i can browse the forums most of the time, but it is very rare i get an opertunity to run the game to try out savegames...
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
right word, but i think it is spelled wrong(i can't spell good, maybe its dyslexia?). i think its spelled except. btw, I'm at home sat in front of my laptop(1024x768), the screen is crap compared to my samsung 204r. its a 20.1" TFT LCD, with a resolution of 1600x1200.
Last edited by bobingabout on 21 Mar 2006 08:54, edited 1 time in total.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
Yeah, except is fine, probably "apart from" is better english. But we all knew what you meant!CharlyHRO wrote:erm, okay... /me is unemployed and sits in front of my COMPAQ 1520 flat screen all the time (exept* when on toilet or making some meal
* is exept the right word for "but not if" ?? (/me is native german)

OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Electric is in the nightlies... download it today!Nappe1 wrote:me too. even more for diff with Elect. Railways support.Wenihal wrote:Are there going to be patch for 0.4.7? I'm looking forward...
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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yeah, but the latest subsidies diff ain't that easy to apply to latest nightly.richk67 wrote:Electric is in the nightlies... download it today!Nappe1 wrote:me too. even more for diff with Elect. Railways support.Wenihal wrote:Are there going to be patch for 0.4.7? I'm looking forward...

sorry if I wasn't clear enough what I ment in first post...
New subs build, no fixes (I think), but made to patch against newest nightly/svn. Dunno how well its integrated with elrails, I'd appreciate some testing about that.
EDIT: replace diff with one that includes the subs files in the .vcproj. Doesn't affect the pre-compiled version.
EDIT2: Note that the vc7 version of the project included in this diff is set so in debug mode it builds only the english lang file. Feel free to change it if you speak one of the other languages. The release mode is set to build all subs languages, but not ones with no subs stuff (and not hungarian because it's one line short).
If you speak one of the other languages in openttd but not subs just open the english.txt and translate the subsidiaries section near the end to your language, then post it back here and someone will sort it out.
EDIT: replace diff with one that includes the subs files in the .vcproj. Doesn't affect the pre-compiled version.
EDIT2: Note that the vc7 version of the project included in this diff is set so in debug mode it builds only the english lang file. Feel free to change it if you speak one of the other languages. The release mode is set to build all subs languages, but not ones with no subs stuff (and not hungarian because it's one line short).
If you speak one of the other languages in openttd but not subs just open the english.txt and translate the subsidiaries section near the end to your language, then post it back here and someone will sort it out.
- Attachments
-
- subsidiaries.r4287b.diff
- New diff
- (167.51 KiB) Downloaded 238 times
-
- subsidiaries.r4287.zip
- New win32 exe
- (637.17 KiB) Downloaded 280 times
Melt with the Shadows,
Embrace your destiny...
Embrace your destiny...
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