Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Villem
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Post by Villem »

My HQ is the light blue one(the smallest) :)
Though, my HQ was bigger towards end of that game, i got it to the final stage..
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Post by richk67 »

Akalamanaia wrote:My HQ is the light blue one(the smallest) :)
Though, my HQ was bigger towards end of that game, i got it to the final stage..
Yeah, I remember that one. I placed the 4 buoys around my HQ, and had 2 hovercraft circling as patrol boats. However, in the end, they were the only vehicles keeping me from 1000 Tycoon rating, so they had to go ;)
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Brianetta
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Post by Brianetta »

I have the save somewhere.
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
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CharlyHRO
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Post by CharlyHRO »

realy, you have? please, post it. i want to take a look at the end-state of that game. nearly at the end i wasn't able to log in to your server. when connected the connection broke.
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Post by FieldyZ »

I remember that game. Its one of my favourites and I was the ugly blue colour with the small HQ . Please post the savegame Brianetta.
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Brianetta
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Post by Brianetta »

I don't suppose you guys remember the nightly release?
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
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CharlyHRO
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Post by CharlyHRO »

If I remind corectly, something very near to r3330

EDIT: I think it has to be 3330, because the server was open unnaturally long because there were no new nightlies for 2 days...
Last edited by CharlyHRO on 20 Mar 2006 16:01, edited 1 time in total.
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Benbo
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Post by Benbo »

Ingenious! :lol:
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Post by richk67 »

CharlyHRO wrote:If I remind corectly, something very near to r3330

EDIT: I think it has to be 3330, because the server was open unnaturally long because there were no new nightlies for 2 days...
Sounds about right. r3329 rings a bell with me, but I have a savegame at home from this one... it was a corker, and by 2090, I had some trains making 175M profit *per trip*.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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niki
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Post by niki »

boahhhhh, boaring

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Post by richk67 »

Here is that Brianetta game.
Attachments
RichK Transport - Br 24-12, 24th Dec 2049.sav
The Xmas Eve game - this uses PBS (badly - just watch the train crashes on startup). So it will NOT work with the current nightly.
(686.61 KiB) Downloaded 216 times
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
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Brianetta
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Post by Brianetta »

Cool.

I have all the nightly saves, but they're stored by release number only...
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
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Post by FieldyZ »

Haha. look at my puny system! Now it has become etticate (did i spell it right?) to put yor HQ out of the way.
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proudmoore
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Post by proudmoore »

its "ettiquette" (i think)

Anyway - 175 million per trip? Cool. But just try a few thousand years of inflation. Don't like to boast, but my Ebay game is back that way a bit! <--- :-).

However, that's as may be. My humble little route here makes nowhere near this. It's there to demonstrate the multiple split when going uphill. The route into the [overfunded] wood station is half this, half a take on the station entrance in one of the Coop games. Very fast intake actually The trains make about 1 million per trip- they go the length of a 1024 square map.
Attachments
Routes Upstairs .png
Notice the multiple trcks on the 'slow' bits - going uphill.
(193.35 KiB) Downloaded 348 times
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Post by DaleStan »

proudmoore wrote:its "ettiquette" (i think)
Try with only three ts: etiquette.

Speel-chuckers exist for a reason. Use them. Especially when you're trying to tell someone else how to spell a word.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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XeryusTC
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Post by XeryusTC »

Or try to use http://www.dictionary.com

I had a 128x128 map and put some coal mines in it and 3 power stations, I connected all 12 (IIRC) coal mines to one power station. There was a total of 140~150 trains going through one 12 platform station(extended it later to 16 as it is in the screen) and it could handle it with ease. Nowadays I have 91 maglev trains going through the station and it sometimes jams because the main line behind it gets blown up by ufo's :(
Attachments
junction.png
The mainline splits in two here, most trains go to the northwest
(190.43 KiB) Downloaded 349 times
station.png
The station that handles a lot of trains and it never got jammed :D
(94.25 KiB) Downloaded 351 times
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Griff
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Post by Griff »

DaleStan wrote:
proudmoore wrote:its "ettiquette" (i think)
Try with only three ts: etiquette.

Speel-chuckers exist for a reason. Use them. Especially when you're trying to tell someone else how to spell a word.
And yet you spell it 'speel-chuckers'....right....
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Brianetta
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Post by Brianetta »

jpmaster wrote:
DaleStan wrote:Speel-chuckers exist for a reason. Use them. Especially when you're trying to tell someone else how to spell a word.
And yet you spell it 'speel-chuckers'....right....
Bit of a sense of humour failure there, jpmaster. It wasn't worng, it was funny.
PGP fingerprint: E66A 9D58 AA10 E967 41A6 474E E41D 10AE 082C F3ED
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LordOfThePigs
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Post by LordOfThePigs »

I've found that spelling flames are always a failure. That's because Murphy's law (also) states: "Any spelling flame will always contain at least one spelling error".
Sometimes I'm told "Brilliant"...
Sometimes I'm told "Charming"...
And Often I'm told "Shut Up"!
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Post by DaleStan »

Hence the reason you place an intentional spelling error in spelling flames. This way you can satisfy Murphy's law and not have any tyops.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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