How do i know which graphics work on openTTD which dont?
Moderator: Graphics Moderators
How do i know which graphics work on openTTD which dont?
Is all graphics work in TTDP also work in openTTD?
How do i know?
one more question, i did the coding thing in openttd.cfg
How does the computer know which graphics should be replace with the new graphics?
How do i know?
one more question, i did the coding thing in openttd.cfg
How does the computer know which graphics should be replace with the new graphics?
AIM leung19
Re: How do i know which graphics work on openTTD which dont?
No.batman19 wrote:Is all graphics work in TTDP also work in openTTD?
Try.How do i know?
Magic.one more question, i did the coding thing in openttd.cfg
How does the computer know which graphics should be replace with the new graphics?
Re: How do i know which graphics work on openTTD which dont?
Patchman wrote:Try.How do i know?
if it doesnt work, do i just delete the code, then save the code list again?
AIM leung19
Try and find out.
14:31:29 * Cctoide brandishes huge syringe, runs after Singaporekid
14:31:46 * JTanczos trips Cctoide causing him to fall on the syringe
14:32:32 * Cctoide sticks syringe full of Ritalin into JTanczos instead
14:35:25 -!- JTanczos [~JT@JTanczos.users.quakenet.org] has quit [Quit: gasps from the sudden shot of ridalin... Thankfully I saved the Singaporekid from any harm! Hopefully my death has meaning in this cruel world. Dont waste it Singaporekid! dont waste.... *gurgle gurgle* *dead*]
14:35:36 < Singaporekid> Booooring.
14:35:38 < Singaporekid>
14:35:58 < Singaporekid> Besides, ritalin isn't lethal.
14:36:09 * Singaporekid snags some of it for himself
14:36:29 -!- Singaporekid [~notme@cm233.epsilon122.maxonline.com.sg] has quit [Quit: *GURGLE GURGLE* *lol ded*]
14:31:46 * JTanczos trips Cctoide causing him to fall on the syringe
14:32:32 * Cctoide sticks syringe full of Ritalin into JTanczos instead
14:35:25 -!- JTanczos [~JT@JTanczos.users.quakenet.org] has quit [Quit: gasps from the sudden shot of ridalin... Thankfully I saved the Singaporekid from any harm! Hopefully my death has meaning in this cruel world. Dont waste it Singaporekid! dont waste.... *gurgle gurgle* *dead*]
14:35:36 < Singaporekid> Booooring.
14:35:38 < Singaporekid>

14:35:58 < Singaporekid> Besides, ritalin isn't lethal.
14:36:09 * Singaporekid snags some of it for himself
14:36:29 -!- Singaporekid [~notme@cm233.epsilon122.maxonline.com.sg] has quit [Quit: *GURGLE GURGLE* *lol ded*]
Re: How do i know which graphics work on openTTD which dont?
Please mark your sucess' and failures on this website. it will help others in your position know what works and not.batman19 wrote: if it doesnt work, do i just delete the code, then save the code list again?
http://wiki.openttd.org/index.php/GRF_list
Perhaps even add a list of currently "not work" graphics.
Alltaken
Alltaken told you to edit the Wiki page - not to start a new topic.
p.s. I am going to edit the page later today with the grfs that I use.
p.s. I am going to edit the page later today with the grfs that I use.
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
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