Help-rendering and creating vehicles
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- Engineer
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Help-rendering and creating vehicles
Hi
I am very good at using autocad and program called POV-Ray. I want to know if anyone else has used these programs to creat vehicles or if they know if they are usable.
Thanks
I am very good at using autocad and program called POV-Ray. I want to know if anyone else has used these programs to creat vehicles or if they know if they are usable.
Thanks
Autocadman
- marcf
- Route Supervisor
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- Location: Townsville, Australia
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basically, any program that you can make a 3d model, and get a screenshot of each angle used in the game (136 for a normal vehicle, 1 part) will do
i'm sure there is a list somewhere of the angle/elevation used for each screenshot
i'm sure there is a list somewhere of the angle/elevation used for each screenshot
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- Plastikman
- Tycoon
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Nice. I have a small fleet of CP, CN and BR chuggin accross my loco world.. The more the better! as far as what 3d programs you can use, I have no clue. sorry
I would love to find out what you need. as far as i know you really only need one that you can set up a screen shot macro from for the 136 pictures.

lo,
i'm a student (Indusrial Engeneer) and the programs we use for modeling are: Rhino and SolidWorks.
I can do almost anything with SolidWorks so if you need help with the program or want something made... should take me 30 min or so to design a train
And i'm good with AC too but never got into 3d stuff cause it just sux
i'm a student (Indusrial Engeneer) and the programs we use for modeling are: Rhino and SolidWorks.
I can do almost anything with SolidWorks so if you need help with the program or want something made... should take me 30 min or so to design a train

And i'm good with AC too but never got into 3d stuff cause it just sux

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- Engineer
- Posts: 5
- Joined: 28 Mar 2005 05:48
- marcf
- Route Supervisor
- Posts: 436
- Joined: 08 Jun 2005 05:22
- Location: Townsville, Australia
- Contact:
there is some information about creating vehicles here,
locotool for converting .DAT files to .XML and .PNG's for editing, and compiling edited/new trains
i'd say it would be best to muck around with locotool for a bit, changing specs in the .XML (edit with notepad or something)
i can't find a download link for vehicle creator, so PM me or something and i'll send it to you
it can do the .XML file if you have the sprites ready, (im not sure how big they can be, mine are 160x160 including transparent space around the loco, PNG files with the locomotion palette applied. simple
)
i'll be back later when i think of more things
locotool for converting .DAT files to .XML and .PNG's for editing, and compiling edited/new trains
i'd say it would be best to muck around with locotool for a bit, changing specs in the .XML (edit with notepad or something)
i can't find a download link for vehicle creator, so PM me or something and i'll send it to you
it can do the .XML file if you have the sprites ready, (im not sure how big they can be, mine are 160x160 including transparent space around the loco, PNG files with the locomotion palette applied. simple

i'll be back later when i think of more things
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- marcf
- Route Supervisor
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my DD40 is 132 pixels wide on its horizotal view, and it has clipping becuase its too long, so anything bigger than that isnt going to look good.
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-
- Engineer
- Posts: 5
- Joined: 28 Mar 2005 05:48
- marcf
- Route Supervisor
- Posts: 436
- Joined: 08 Jun 2005 05:22
- Location: Townsville, Australia
- Contact:
i searched for the locomotion palette for a few days, didnt find one that worked, so i made my own using this and irfanview.
the train has to be in the middle of the sprite, or perhaps 1-2 pixels above the middle. all the sprites have to be converted to .PNG with the palette applied, numbered 000-135.png (136 files)
to get the sprites, you have to take a screenshot of the model you want from each angle needed, theres a list somewhere, isometric view would be better, to avoid distortion
if you have MS train sim, you can see what i mean in loco vehicle creator, it has a utility to open MSTS models, and take a screenshot from each angle, and save each one as 000-135.bmp (still needs converting)
clear as mud?
the train has to be in the middle of the sprite, or perhaps 1-2 pixels above the middle. all the sprites have to be converted to .PNG with the palette applied, numbered 000-135.png (136 files)
to get the sprites, you have to take a screenshot of the model you want from each angle needed, theres a list somewhere, isometric view would be better, to avoid distortion
if you have MS train sim, you can see what i mean in loco vehicle creator, it has a utility to open MSTS models, and take a screenshot from each angle, and save each one as 000-135.bmp (still needs converting)
clear as mud?
<Singaporekid> Hah! I don't get quoted!
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16:01 * Quits: RPharazon (Read error: Connection reset by peer)
Official TT-Bandwagon Fan Club
16:00 <RPharazon> ROBOBOY
16:00 <RPharazon> YOUR ISP SUCKS
16:01 * Quits: RPharazon (Read error: Connection reset by peer)
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