
GRF encoder tool: GRFMaker [under development]
Moderator: Graphics Moderators
Hey all!
Szappy, i was thinking about creating a small-ish user guide on how to create an engine and a coach in grfmaker.
Is this ok with you?
James
Szappy, i was thinking about creating a small-ish user guide on how to create an engine and a coach in grfmaker.
Is this ok with you?

James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Wonderful!
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Absolutely, thank you!jamesvassie wrote:Hey all!
Szappy, i was thinking about creating a small-ish user guide on how to create an engine and a coach in grfmaker.
Is this ok with you?![]()
James
You may also upload it in the dowload site's "tutorial" dir.
(but please send it to me first, for checking

-edit- note, that it will be a 4-day holiday in Hungary starting this saturday, and since I don't have net access at home, I won't be here till next wednesday
Dunno about that but im gonna do livery override.
Progress is coming along nicely
James

Progress is coming along nicely
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
They're easy to do
They'll get included!
James

They'll get included!
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Ive thought of a suggestion, it might not be possible or it might have already been suggested
Would it be possible for GRFMaker to read .nfo files and then convert them to .lst files which can be edited in GRFMaker? That would make this even more user-friendly for editing existing graphics and increase GRFMaker's user-base.
Sorry for double post btw
James

Would it be possible for GRFMaker to read .nfo files and then convert them to .lst files which can be edited in GRFMaker? That would make this even more user-friendly for editing existing graphics and increase GRFMaker's user-base.
Sorry for double post btw

James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
I'm told that you have to have some knowledge of NFO to use GRFMaker[0][1], so while you're waiting for the tutorial, you might want to read up on NFO:
http://wiki.ttdpatch.net/tiki-index.php ... nsDetailed
Read up on actions 0-4 and 8 (skipping Callbacks and VarAction2Advanced for now.)
[0] I don't use it, prefering notepad and NFORenum
[1] Someone stop me if I'm way off base or this has changed.
http://wiki.ttdpatch.net/tiki-index.php ... nsDetailed
Read up on actions 0-4 and 8 (skipping Callbacks and VarAction2Advanced for now.)
[0] I don't use it, prefering notepad and NFORenum
[1] Someone stop me if I'm way off base or this has changed.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
DaleStan: I believe GRFMaker has advanced quite a way now, and for only the very new and advanced features will you need NFO, AFAIK.
Maniack28: Sorry for the delay, i have school work to do, and other things as well. I have been working on it and the first has been finished for some time.
Szappy: Would it be ok to publish it do you think, or wait for the next step to be finished?
James
Maniack28: Sorry for the delay, i have school work to do, and other things as well. I have been working on it and the first has been finished for some time.
Szappy: Would it be ok to publish it do you think, or wait for the next step to be finished?
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
From personal experiance, you need to be able to read NFO and be able to navigate the grfspecs on the wiki pretty damn well. Just about evertything in GRFMaker is just an interface to the various actions that you'd code by hand.
Its a heck load easier than writing NFO by hand, but you still have to understand the theory behind it if you're going to get anywhere by yourself.
/me shudders thinking of his attempts to code a varaction2 for P:GS
Its a heck load easier than writing NFO by hand, but you still have to understand the theory behind it if you're going to get anywhere by yourself.
/me shudders thinking of his attempts to code a varaction2 for P:GS
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Szappy, i have a question regarding how to code something, if you arent able to answer it, would you kindly pass it on to gl2 if he might know? Cheers
I would like to code a train that is 8 cars long in the following consist:
Engine-1stClassCar-1stClassCar-BarCar-2ndClassCar-2ndClassCar-2ndClassCar-EndWagon. Its an EMU quite obviously. I know i have to use a var. action 2 to do it but could you explain what to do to make the train appear in that configuration. Lastly, also what do i need to do to be able to make a duble consist ie two of those consists coupled together?
Cheers
James
I would like to code a train that is 8 cars long in the following consist:
Engine-1stClassCar-1stClassCar-BarCar-2ndClassCar-2ndClassCar-2ndClassCar-EndWagon. Its an EMU quite obviously. I know i have to use a var. action 2 to do it but could you explain what to do to make the train appear in that configuration. Lastly, also what do i need to do to be able to make a duble consist ie two of those consists coupled together?
Cheers
James
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
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