Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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csuke
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Post by csuke »

i've restructured this station more times than i can remember, and the total cost of such is easily into the 100's of millions (thats not including cost of raising/lowering land)

it has 257 trains going through it, the only ones that dont are oil trains as it isnt close enough to the sea for a refinery
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Tennbury Transport, 25th Sep 2187.png
(182.3 KiB) Downloaded 362 times
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Yoeri
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Post by Yoeri »

oh yeah! though everybody builds incredibly complex networks, my 'network'
excists of single lines. In fact, i don't even have signals, no junctions at all
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Gronston Transport, 7th Jul 1971.png
Gronston Transport, 7th Jul 1971.png (122.25 KiB) Viewed 1117 times
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SkiDaDDlE
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Post by SkiDaDDlE »

Just thought i'd post my acheivements as a grand slam for joining up as a noob to this awesome joint.
Hope it brings people to admire it :roll:

I've been a mega fan of the Original TTD since ppl were linking their comps with serial coms :shock: lol.

N E hoo hope i'm not breaking n e rules by posting a few piccies or some other random thing.

Ciao
SkiDaDDlE

PS: The file actually makes my comp run a lil chunky (historic-school AMD 1800+ etc..). Hence i prob. should have not chosen the largest map available...
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SkiDaDDlE Unlimited, 15th Jan 2090 #2.png
I have deciphered an intersection of my own after many years of lol "playing around". The latest type I like to call it the H Combination, as you can see for it's type of eye-candy. It's purpose is to allow trains to change tracks with minimum bottlenecki
(321.97 KiB) Downloaded 286 times
SkiDaDDlE Unlimited, 15th Jan 2090.png
I generally stick to iron ore/factory industies cause they're the most inter-related industries. Meaning you can get the most out of your transportation system. Or something :P
(277.06 KiB) Downloaded 301 times
SkiDaDDlE Unlimited, 15th Jan 2090 #3.png
The other side of the map. Impressive $5m per steel train/year, $14m per goods train/year. Total almost $2bil surplus.

The funny thing is that i couldn't be bothered connecting grain/livestock yet. :S
(192.17 KiB) Downloaded 254 times
Last edited by SkiDaDDlE on 24 Oct 2005 17:26, edited 1 time in total.
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Yoeri
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Post by Yoeri »

omg! can you post a savegame??? that station is HUGE!
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SkiDaDDlE
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Post by SkiDaDDlE »

well i would... i'm not sure if just over 8mb is orright to put up tho :P

And compression looks like a no go either... what if i e-mail?

edit:
OK well the savegame's with webfreakz.nl cause it's so large.

http://openttd.webfreakz.nl/SkiDaDDlE%20Unlimited.sav

Tnx to webfreakz.nl :bow:
Last edited by SkiDaDDlE on 25 Oct 2005 08:57, edited 2 times in total.
Why don't you go back to your day, and let me enjoy mine!
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webfreakz.nl
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Post by webfreakz.nl »

SkiDaDDlE wrote:well i would... i'm not sure if just over 8mb is orright to put up tho :P

And compression looks like a no go either... what if i e-mail?
you could host it at my webspace?
# Programming is like sex, one mistake and you have to support it for the rest of your life. (Michael Sinz)
Teun
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Post by Teun »

/me building HUGE-arse scenario, far from done, but here a wip.
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screenshot.png
WIP #1
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KoЯsakoff
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Post by KoЯsakoff »

Here's a piece of mine..
This is just "toying"
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Korsakoff3.png
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Korsakoff2.png
(142.5 KiB) Downloaded 209 times
Korsakoff1.png
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webfreakz.nl
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Post by webfreakz.nl »

KoЯsakoff wrote:Here's a piece of mine..
This is just "toying"
don't know what your are doing out there, but the trains are just waiting to enter the stations :lol:
# Programming is like sex, one mistake and you have to support it for the rest of your life. (Michael Sinz)
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Brianetta
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Post by Brianetta »

There's something wrong with the plane on the runway in Korsakoff3.png

webfreakz.nl: At least they're queueing evenly for the platforms. Perhaps they get filtered into platform lanes somewhere off to the left hand side?
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webfreakz.nl
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Post by webfreakz.nl »

Well what about uploading the bigs maps/savegames that where posted here to my FTP account @ openttd.webfreakz.nl ?
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DarkLoki
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Post by DarkLoki »

A pic of the best network i have made in openttd. 67 trains make use of it so it is getting a bit crowded at the moment.
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The map of Ginderhead Railways
The map of Ginderhead Railways
Gindinghead railways.PNG (90.15 KiB) Viewed 1108 times
ThunderAI
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Post by ThunderAI »

Here is a view of my network on the largest map size. My network is comperativly small; however, it brings in the money and i have been working on growing the cities near my main station. I have one main station where all things are brought and then other trains bring goods to the near by towns. Lots more to do though.
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map.png
map.png (49.61 KiB) Viewed 1146 times
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White Rabbit
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Post by White Rabbit »

..did you clear all that land in the middle of the map?
Tree hater.
ThunderAI
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Post by ThunderAI »

White Rabbit wrote:..did you clear all that land in the middle of the map?
Tree hater.
Yeah... It wasn't cheap!
DarkLoki
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Post by DarkLoki »

Another pic of my game, i expanded to the south:
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Gindinghead railways some years later.
Gindinghead railways some years later.
Gindinghead railways 2.PNG (42.17 KiB) Viewed 1056 times
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Yoeri
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Post by Yoeri »

my best game so far. each train has it's own track, and it works great.
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Gronston Transport, 28th Apr 2014.png
Gronston Transport, 28th Apr 2014.png (247.04 KiB) Viewed 1288 times
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webfreakz.nl
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Post by webfreakz.nl »

Yoeri wrote:my best game so far. each train has it's own track, and it works great.
that's not very efficient?
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White Rabbit
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Post by White Rabbit »

Why wouldn't it be? Every train has its own little sandbox to play around in and if one decides to break down, the others won't be affected. If you look at the pictures, it is only the tracks that are independent, but stations are heavily shared, so it's not like the AI's 'A to B for every train' kind of network.
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Yoeri
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Post by Yoeri »

here's the map... i won't rest 'till the whole map is full 8)
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Gronston Transport, 24th Dec 2016.png
Gronston Transport, 24th Dec 2016.png (51.47 KiB) Viewed 1207 times
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