PBS pls help

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xKrtek
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PBS pls help

Post by xKrtek »

Image
Savegame
See picture as first.
Train 2 and 3 are unloading theyrs cargo, train 1 must wait....but he do not wait he go around without unload cargo. then trai 4 is go around to.....when train 2 or 3 go out one train go to station and situation repeat.
I have waypoints set good.it works in ttd 2.01 52 right. But fix in 53 :"fix train not being able to find path past PBS signal if a later two-way signal was red". Please help. How can i do it?
(The image is screenshot from presignal demonstration after PBS has been built)
sorry if bad english
THX xKrtek
Attachments
Image.jpg
Image
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trt56.sv1
SAVEGAME
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Last edited by xKrtek on 25 Jul 2005 20:09, edited 4 times in total.
DaleStan
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Post by DaleStan »

1: Change that image to a link; you're table-breaking.
2: A savegame is substantially more helpful than a screenie; please post a savegame
3: Just given the screenie, by guess is that there's a turnaround less than ~30 squares from the station. Since path-finding goes 64 squares, the train finds a path around the loop and into the station that way.
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Uwe
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Post by Uwe »

Three ideas:

1. Make your trains longer, with 4 wagons more they would still fit into the station. So you will need less trains, which will make such jams more unlikely.

2. Add another platform to the station

3. Change the station from a terminal station to a through station. See here for examples.
xKrtek
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Post by xKrtek »

THx....but how i can set waypoints? :oops:

Maybe i havent some graphics ...which one?
(I have TTD patch 2.01 alpha 55)
( i think waypoints as small white building-here is an image :
Attachments
The smal building at top.
The smal building at top.
through5.png (19.47 KiB) Viewed 2351 times
DaleStan
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Post by DaleStan »

As I suspected, there's a loop. Loops shorter than 64 tiles will probably break PBS; just don't do that.

From the image, it looks like you already managed to build a waypoint. If trains don't stop at it, then it is a waypoint.
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Uwe
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Post by Uwe »

No, that image is the example from my site.

To get these waypoints, you need to install the graphics for them. Head over to the Michael Blunck's site and download the NewStations graphics.

To install the new graphics, read the corresponing entry in the manual.
xKrtek
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Post by xKrtek »

I alredy have this graphic but it isnt works. I know how install new graphic (temperate set, cargo set, PBS, etc.) Is something specialy for newstatsw?
I do all along the manual.
If it works where be an icon to build waypoint?
Last edited by xKrtek on 26 Jul 2005 08:21, edited 1 time in total.
Uwe
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Post by Uwe »

Reading the readme from the NewStations package might answer the question - you need to have the line "newstations on" in your ttdpatch.cfg
xKrtek
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Post by xKrtek »

i alredy have this line
xKrtek
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Post by xKrtek »

Thx for your help....i find error- my language dont be able to use with newstations
SHADOW-XIII
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Post by SHADOW-XIII »

DaleStan wrote:As I suspected, there's a loop. Loops shorter than 64 tiles will probably break PBS; just don't do that..
oh I didn't know that, even at the above posted image ? (where PBS signals are only at the 1 crossing, and after and before that there are non-PBS signals)

oh and I add that there should be NO SIGNAL just after a PBS signal
what are you looking at? it's a signature!
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