Why can't I add more than 12 grf files in the config
Moderator: Graphics Moderators
Why can't I add more than 12 grf files in the config
These are the grf files I'm using, but everytime I want to add one more the game crashes:
newshipsw.grf
trkfoundw.grf
signalsw.grf
newofficebuilding.grf
newoffice.grf
newoffice3.grf
cargosetw.grf
planesetw_459.grf
dbsetw.grf
multistoreycarpark.grf
helipad.grf
TgvW.GRF
Is there a solution for this?
newshipsw.grf
trkfoundw.grf
signalsw.grf
newofficebuilding.grf
newoffice.grf
newoffice3.grf
cargosetw.grf
planesetw_459.grf
dbsetw.grf
multistoreycarpark.grf
helipad.grf
TgvW.GRF
Is there a solution for this?
- lucaspiller
- Tycoon
- Posts: 1228
- Joined: 18 Apr 2004 20:27
Can someone zip me up the more than 12 newgrf files with their openttd.cfg? Cause it sure doesn't happen to me.
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
- lucaspiller
- Tycoon
- Posts: 1228
- Joined: 18 Apr 2004 20:27
Works perfectly here as well, both in latest SVN and 0.4.0.1
Just a small piece of advice though: don't include 'trkfoundw.grf', 'signalsw.grf', cause they are already included by default, so doing so adds nothing.
Just a small piece of advice though: don't include 'trkfoundw.grf', 'signalsw.grf', cause they are already included by default, so doing so adds nothing.
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
DBsetXL is known to push the newgrf limits in OTTD. I compiled the Integrated Build with a higher sprite number limit, so you may want to try it and see how it works for you (for example, I am loading 5 sprite sets right now on it, including newshipsw, planesetw_459, newfontsw, dbsetxlw and USSignalsw).
Which one do i dl, as i can only seem to find an upgrade one, and i have no bloody idea what a binary win32 file is so a little help in that regard please
Does it keep most of futures from the latest nightly builds? I'm an avid dl of those files and if after applying this i dl one, what affect would it have on the no. of sprites allowed? If ram is an issue, i have 2*512 DDR400 (cheap stuff though) running in dual channel so i think thats fine 


- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
a win32 binary is a program that windows(95, 98, ME, NT, 2000, XP, S2003) can run.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
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There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
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Yes, you would want the binary, as the other files are source files. Extract the binary on a folder and copy the required data files (the required grf files) there. And copy the gm folder if you want music aswell.
Also, the build is based on nightly r2424, so it has all improvement up to that point. Since this build is proving to be quite stable, I am not going to compile a new one in some time (like, a few more weeks). I recommend you keep two, or several copies of OTTD installed anyways (like I do
), so you can compare the different builds and features (and is better if you find a bug too, since you can test if it occurs on all versions). 
Also, the build is based on nightly r2424, so it has all improvement up to that point. Since this build is proving to be quite stable, I am not going to compile a new one in some time (like, a few more weeks). I recommend you keep two, or several copies of OTTD installed anyways (like I do


Ok thanks for your help, now i have:
[newgrf]
newshipsw.grf
aussetw_440.grf
dbsetxlw.grf
modern_waypoint_183.grf
planesetw.grf
cargosetw.grf
McTrucksw.grf
running and no problems what so ever
I will continue to use this release until the nightly's increase the sprite count, or you release another one, great work and the patches included aren't to bad either 
[newgrf]
newshipsw.grf
aussetw_440.grf
dbsetxlw.grf
modern_waypoint_183.grf
planesetw.grf
cargosetw.grf
McTrucksw.grf
running and no problems what so ever


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